ArchLord is a 3D fantasy MMORPG developed by NHN Corporation and Codemasters Online Gaming (COG). The game was released in March 2005 in South Korea and October 2006 in North America and Europe, receiving poor reviews from the gaming press. In August 2007, ArchLord became free-to-play to coincide with the release of the first episodic expansion pack, Season of Siege. The second expansion, Spirits Awakening, was released in August 2008. From August 2009, Webzen publishes Archlord in additional countries where Codemasters do not have rights to distribute the game. From October 3, 2009, Webzen maintains Archlord globally, is currently playing the seventh expansion, called Heaven & Hell.
ArchLord uses a crafting system, which allows players to upgrade items in a unique way as well as allows players to carve, skin and ransack any defeated monster. The materials achieved using carving, skinning and ransacking skills are used in Alchemy and Cooking to create powerup items. Alchemy creates metamorphosis potions which allows a player to transform into monsters, whereas cooking allows a player to create food which give statistic bonuses, e.g. defense buff.
There is an advanced market system