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  • Nov 27th 2012
  • 371 views
  • 487 votes
  • 487 voters
  • 26%
Best M:TG Card of All Time

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Best M:TG Card of All Time is a public top list created by Listnerd on rankly.com on November 27th 2012. Items on the Best M:TG Card of All Time top list are added by the rankly.com community and ranked using our secret ranking sauce. Best M:TG Card of All Time has gotten 371 views and has gathered 487 votes from 487 voters. O O

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Items just added

    3
    8.40
    5 votes
    4
    8.20
    5 votes
    5
    7.00
    6 votes
    6
    Battletide Alchemist

    Battletide Alchemist

    • Card Type: Creature
    • Color: White
    If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

    "I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."
    6.67
    6 votes
    7
    7.20
    5 votes
    9
    9.67
    3 votes
    12
    Savage Thallid

    Savage Thallid

    • Card Type: Creature
    • Color: Green
    At the beginning of your upkeep, put a spore counter on Savage Thallid.
    Remove three spore counters from Savage Thallid: Put a 1/1 green Saproling creature token into play.
    Sacrifice a Saproling: Regenerate target Fungus.
    9.33
    3 votes
    14
    7.75
    4 votes
    15
    7.75
    4 votes
    18
    Boseiju, Who Shelters All

    Boseiju, Who Shelters All

    • Card Type: Land
    • Color: Any Color Mana
    Boseiju, Who Shelters All comes into play tapped.
    Tap, Pay 2 life: Add 1 to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can’t be countered by spells or abilities.
    9.00
    3 votes
    19
    9.00
    3 votes
    21
    7.50
    4 votes
    22
    7.50
    4 votes
    25
    8.67
    3 votes
    28
    7.25
    4 votes
    29
    Bitterblossom

    Bitterblossom

    • Card Type: Enchantment
    • Color: Black
    At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying into play.

    In Lorwyn's brief evenings, the sun pauses at the horizon long enough for a certain species of violet to bloom with the fragrance of mischief.
    8.33
    3 votes
    30
    8.33
    3 votes
    31
    8.33
    3 votes
    35
    7.00
    4 votes
    36
    9.50
    2 votes
    38
    Boldwyr Intimidator

    Boldwyr Intimidator

    • Card Type: Creature
    • Color: Red
    Cowards can't block Warriors.
    R: Target creature becomes a Coward until end of turn.
    2R: Target creature becomes a Warrior until end of turn.

    "Now everyone knows what you are."
    8.00
    3 votes
    39
    8.00
    3 votes
    40
    8.00
    3 votes
    41
    Sprout

    Sprout

    • Card Type: Instant
    • Color: Green
    Put a 1/1 green Saproling creature token into play.

    Centuries of temporal strife had stripped Dominaria of its natural defenses, but nature fought back with armies constructed of little more than grime and sunlight.
    8.00
    3 votes
    43
    8.00
    3 votes
    44
    5.80
    5 votes
    45
    5.80
    5 votes
    46
    5.00
    6 votes
    47
    6.75
    4 votes
    48
    6.75
    4 votes
    49
    6.75
    4 votes
    51
    9.00
    2 votes
    54
    9.00
    2 votes
    55
    7.67
    3 votes
    57
    7.67
    3 votes
    58
    7.67
    3 votes
    61
    Sporesower Thallid

    Sporesower Thallid

    • Card Type: Creature
    • Color: Green
    At the beginning of your upkeep, put a spore counter on each Fungus you control.
    Remove three spore counters from Sporesower Thallid: Put a 1/1 green Saproling creature token into play.
    5.60
    5 votes
    62
    6.50
    4 votes
    63
    Boldwyr Heavyweights

    Boldwyr Heavyweights

    • Card Type: Creature
    • Color: Red
    Trample
    When Boldwyr Heavyweights comes into play, each opponent may search his or her library for a creature card and put it into play. Then each player who searched his or her library this way shuffles it.

    Even if giants bring nothing else on a journey, they bring attention.
    10.00
    1 votes
    64
    10.00
    1 votes
    65
    10.00
    1 votes
    66
    Elvish Herder

    Elvish Herder

    • Card Type: Creature
    • Color: Green
    G: Target creature gains trample until end of turn.

    Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it.
    10.00
    1 votes
    67
    10.00
    1 votes
    68
    10.00
    1 votes
    69
    10.00
    1 votes
    70
    7.33
    3 votes
    71
    7.33
    3 votes
    74
    7.33
    3 votes
    75
    7.33
    3 votes
    77
    Verdant Embrace

    Verdant Embrace

    • Card Type: Enchantment
    • Color: Green
    Enchant creature
    Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token into play under your control."
    7.33
    3 votes
    78
    7.33
    3 votes
    79
    Blightsoil Druid

    Blightsoil Druid

    • Card Type: Creature
    • Color: Black
    Tap, Pay 1 life: Add G to your mana pool.

    "See the beauty in death: the clean white bones lying in the fertile soil and the brightly colored moonglove sprouting from the fell earth."
    6.25
    4 votes
    82
    Strength in Numbers

    Strength in Numbers

    • Card Type: Instant
    • Color: Green
    Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.

    "The hermit dies. The outcast dies. The lone wolf dies. Only those who stick together survive this world."
    —Uros, Pendelhaven elder
    6.25
    4 votes
    83
    6.25
    4 votes
    85
    8.50
    2 votes
    88
    8.50
    2 votes
    89
    8.50
    2 votes
    90
    6.00
    4 votes
    91
    6.00
    4 votes
    93
    6.00
    4 votes
    94
    7.00
    3 votes
    95
    8.00
    2 votes
    96
    Disciple of Tevesh Szat

    Disciple of Tevesh Szat

    • Card Type: Creature
    • Color: Black
    Tap: Target creature gets -1/-1 until end of turn.
    4BB, Tap, Sacrifice Disciple of Tevesh Szat: Target creature gets -6/-6 until end of turn.

    “You pray to Freyalise, but she cannot hear your pleas. It is Tevesh Szat who will claim your soul.”
    8.00
    2 votes
    99
    8.00
    2 votes
    100
    8.00
    2 votes
    101
    8.00
    2 votes
    102
    8.00
    2 votes
    105
    Arbiter of Knollridge

    Arbiter of Knollridge

    • Card Type: Creature
    • Color: White
    Vigilance
    When Arbiter of Knollridge comes into play, each player's life total becomes the highest life total among all players.

    Though giants are mortal, they live so long and on such a grand scale that many small folk don't believe they ever truly die.
    9.00
    1 votes
    106
    9.00
    1 votes
    107
    Saproling Cluster

    Saproling Cluster

    • Card Type: Enchantment
    • Color: Green
    1, Discard a card from your hand: Put a 1/1 green Saproling creature token into play.
    Any player may play this ability.
    9.00
    1 votes
    108
    9.00
    1 votes
    109
    9.00
    1 votes
    110
    Void Maw

    Void Maw

    • Card Type: Creature
    • Color: Black
    Trample If another creature would be put into a graveyard from the battlefield, exile it instead. Put a card exiled with Void Maw into its owner's graveyard: Void Maw gets 2/ 2 until end of turn.
    6.67
    3 votes
    113
    7.50
    2 votes
    114
    7.50
    2 votes
    115
    7.50
    2 votes
    116
    Auntie’s Snitch

    Auntie’s Snitch

    • Card Type: Creature
    • Color: Black
    Auntie’s Snitch can’t block.
    Prowl B1 (You may play this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
    Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie’s Snitch is in your graveyard, you may return Auntie’s Snitch to your hand.

    6.33
    3 votes
    118
    Fireshrieker

    Fireshrieker

    • Card Type: Artifact
    • Color: Any Color Mana
    Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
    Equip 2 (2: Attach to target creature you control. Equip only as a sorcery. This card comes into play unattached and stays in play if the creature leaves play.)
    6.33
    3 votes
    119
    Shinen of Life's Roar

    Shinen of Life's Roar

    • Card Type: Creature
    • Color: Green
    All creatures able to block Shinen of Life's Roar do so.

    Channel -- 2GG, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.
    6.33
    3 votes
    120
    6.00
    3 votes
    121
    6.00
    3 votes
    122
    Talon of Pain

    Talon of Pain

    • Card Type: Artifact
    • Color: Any Color Mana
    Whenever a source you control other than Talon of Pain deals damage to an opponent, put a charge counter on Talon of Pain.
    X, T, Remove X charge counters from Talon of Pain: Talon of Pain deals X damage to target creature or player.
    6.00
    3 votes
    123
    7.00
    2 votes
    124
    Rancor

    Rancor

    • Card Type: Enchantment
    • Color: Green
    Enchant creature
    Enchanted creature gets +2/+0 and has trample.
    When Rancor is put into a graveyard from play, return Rancor to its owner's hand.

    Hatred outlives the hateful.
    7.00
    2 votes
    126
    Serra Angel

    Serra Angel

    • Card Type: Creature
    • Color: White
    Her sword sings more beautifully than any choir.

    Born with wings of light and a sword of faith, this heavenly incarnation embodies both fury and purity.

    When she flies above the good, they consider themselves blessed. When she flies above the wicked, they consider themselves dead.
    7.00
    2 votes
    128
    7.00
    2 votes
    129
    8.00
    1 votes
    130
    8.00
    1 votes
    131
    Pendelhaven Elder

    Pendelhaven Elder

    • Card Type: Creature
    • Color: Green
    Tap: Each 1/1 creature you control gets +1/+2 until end of turn.

    The elder who carries the ancestral mantle of Jacques le Vert is tasked with his ancient mission: to protect the creatures of Pendelhaven.
    8.00
    1 votes
    134
    6.50
    2 votes
    135
    Joyous Respite

    Joyous Respite

    • Card Type: Sorcery
    • Color: Green
    You gain 1 life for each land you control.

    “I have been gifted by the kami with long life. So far, they have not seen fit to withdraw their gift. There may yet be a way to stop the killing without more blood, human or kami, being spilled.” —Dosan the Falling Leaf
    6.50
    2 votes
    136
    6.50
    2 votes
    139
    6.50
    2 votes
    140
    6.50
    2 votes
    142
    7.00
    1 votes
    144
    7.00
    1 votes
    146
    Yavimaya Elder

    Yavimaya Elder

    • Card Type: Creature
    • Color: Green
    When Yavimaya Elder is put into a graveyard from play, you may search your library for up to two basic land cards, reveal them, and put them into your hand. If you do, shuffle your library.
    2, Sacrifice Yavimaya Elder: Draw a card.
    7.00
    1 votes
    147
    Heartbeat of Spring

    Heartbeat of Spring

    • Card Type: Enchantment
    • Color: Green
    Whenever a player taps a land for mana, that player adds one mana of that type to his or her mana pool.

    “It is true that we monks hold the key to paradise, but most don’t understand that the paradise we guard is the one within.” —Diary of Azusa
    6.00
    2 votes
    149
    6.00
    2 votes
    150
    6.00
    2 votes
    152

    Walker of the Grove

    When Walker of the Grove leaves play, put a 4/4 green Elemental creature token into play.
    Evoke: 4G (You may play this spell for its evoke cost. If you do, it’s sacrificed when it comes into play.)
    6.00
    2 votes
    153
    6.00
    2 votes
    156
    5.00
    3 votes
    158
    5.50
    2 votes
    160
    5.50
    2 votes
    161
    Primal Frenzy

    Primal Frenzy

    • Card Type: Enchantment
    • Color: Green
    Enchant creature
    Enchanted creature has trample.

    "Don't dismiss its anger as mindless fury. I assure you, it has purpose." -Seton, centaur druid
    5.50
    2 votes
    162
    4.67
    3 votes
    163
    6.00
    1 votes
    164
    Elvish Farmer

    Elvish Farmer

    • Card Type: Creature
    • Color: Green
    During your upkeep, put a spore counter on Elvish Farmer.
    0: Remove three spore counters from Elvish Farmer to pu a Saproling token into play.
    Treat this token as a 1/1 green creature.
    0: Sacrifice a Saproling to gain 2 life.
    6.00
    1 votes
    165
    Fog

    Fog

    • Card Type: Instant
    • Color: Green
    Prevent all combat damage that would be dealt this turn.
    6.00
    1 votes
    167
    6.00
    1 votes
    170
    5.00
    2 votes
    172
    5.00
    2 votes
    173
    4.00
    3 votes
    176
    4.50
    2 votes
    177
    5.00
    1 votes
    180
    5.00
    1 votes
    181
    5.00
    1 votes
    182
    Ballyrush Banneret

    Ballyrush Banneret

    • Card Type: Creature
    • Color: White
    Kithkin spells and Soldier spells you play cost 1 less to play.

    Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.
    4.00
    1 votes
    186
    0.00
    0 votes
    187
    0.00
    0 votes
    188
    Borderland Behemoth

    Borderland Behemoth

    • Card Type: Creature
    • Color: Red
    Trample
    Borderland Behemoth gets +4/+4 for each other Giant you control.

    Giants share nothing but their fury.
    0.00
    0 votes
    189
    Bosk Banneret

    Bosk Banneret

    • Card Type: Creature
    • Color: Green
    Treefolk spells and Shaman spells you play cost 1 less to play.

    Deep in a murmuring bosk, where the trees' memories span centuries, the simple banner of green and copper signifies an elder whose rings number more than a faerie's days.
    0.00
    0 votes
    191
    0.00
    0 votes
    192
    Fecundity

    Fecundity

    • Card Type: Enchantment
    • Color: Green
    Whenever a creature is put into a graveyard from play, that creature's controller may draw a card.

    Life is eternal. A lifetime is ephemeral.
    0.00
    0 votes
    193
    0.00
    0 votes
    195
    0.00
    0 votes
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