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Best Final Fantasy of All Time

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    1

    Yuffie Kisaragi

    Yuffie Kisaragi (ユフィ・キサラギ, Yufi Kisaragi) is a fictional character from Square Enix's Final Fantasy series. Designed by Tetsuya Nomura, she was first introduced in the 1997 role-playing video game Final Fantasy VII as a young female ninja princess and thief. She can become one of the game's player characters after finishing a special sidequest. Yuffie reappears in the Compilation of Final Fantasy VII series, expanding her background and showing her after the events of the original game. Yuffie has also been featured in other Square Enix games, most notably the Kingdom Hearts crossover series, voiced by Yumi Kakazu in the Japanese versions of the games. In the English versions, Christy Carlson Romano provides her voice for Kingdom Hearts and Final Fantasy VII: Advent Children, and later by Mae Whitman for Kingdom Hearts II and Dirge of Cerberus: Final Fantasy VII. The character has achieved a high level of popularity in Japan, but the English language media reception has been more mixed. One of two secret characters in Final Fantasy VII, Yuffie is a 16-year-old ninja (her martial arts style is called "Ninjyutu") and a thief who wields an oversized shuriken. A fiercely patriotic
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    2

    Galenth Dysley

    Galenth Dysley is the Main Villain on Final Fantasy XIII and Lighting and the party is fought 3 times one on the airship another one in the obera village and the final time in orphans cardle as barthandelus and He Kills Jihl Nabaat before the party has a chance to fight Jihl Nabaat and Yaag Rosch is under Galenth Dysley`s control and so is Cid Raines.
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    3

    Vivi Orunitia

    Vivi Ornitier (ビビ・オルニティア, Bibi Orunitia), is a fictional user of black magic in the Final Fantasy series, and a main protagonist of Final Fantasy IX. His appearance is directly based on the black mage characters from various other Final Fantasy games. As a result, he is garbed in blue, wears a tall yellow hat, and has no facial features beyond a set of yellow eyes. He did not have a voice until Kingdom Hearts II, where he is voiced by Ikue Otani and Melissa Disney in the Japanese and English versions respectively. The Kingdom Hearts II incarnation of Vivi was designed by Tetsuya Nomura. Vivi was created after the plot of Final Fantasy IX was complete, which was unlike previous titles such as Final Fantasy VII and VIII, which had their protagonists designed before their stories. Because he was a key character to the plot, part of the world design was centered on him. Since appearing in Final Fantasy IX, Vivi has received largely positive reception. He has been featured in several pieces of merchandise, including a figurine. He was referred to as an emotionally engaging character by Edge editor Margaret Robertson, while IGN listed him as the second best Final Fantasy character,
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    Barret Wallace

    Barret Wallace (バレット・ウォーレス, Baretto Wōresu) is a player character in Square Enix's role-playing video game Final Fantasy VII. Created by character designer Tetsuya Nomura, he has since appeared in the CGI film sequel, Final Fantasy VII: Advent Children as well as other games and media in the Compilation of Final Fantasy VII series. As of Advent Children, Barret is voiced by Masahiro Kobayashi in Japanese and Beau Billingslea in English localizations. Barret is first introduced in Final Fantasy VII as a eco-terrorist, leading the group AVALANCHE to bomb Mako reactors in the fictional city of Midgar, so as to avenge the losses dealt him by the megacorporation Shinra, the Planet's de facto world government, who operate under the pretense of saving the Planet. As the story progresses, Barret re-examines his efforts and focuses on pursuing the villain Sephiroth in an effort to protect the Planet and the future of his adopted daughter, Marlene. Elements of the Compilation of Final Fantasy VII would later expand upon his character, detailing the character's history before and after the events of the original game. The first black playable character in the Final Fantasy series, Barret's
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    6 votes
    8
    Piano Collections: Final Fantasy VI

    Piano Collections: Final Fantasy VI

    Piano Collections: Final Fantasy VI is an arranged soundtrack album of video game music from the computer role-playing game Final Fantasy VI, produced by Square Co., Ltd. for the Super Famicom (known internationally as the Super Nintendo Entertainment System). The album contains a selection of musical tracks from the game, arranged for piano and performed by Reiko Nomura. It was first released on June 25, 1994, in Japan, and subsequently re-released on July 25, 2001, by NTT Publishing Co., Ltd., and was never released abroad. The original release bears the catalog number PSCN-5005, and included a hard-cover piano score containing the entire contents of the CD; the re-release bears the catalog number NTCP-1003, and came in a standard jewel case. Piano Collections, Final Fantasy 06Piano Collections, Final Fantasy 06
    7.33
    6 votes
    9
    Final Fantasy Ⅳ: Celtic Moon

    Final Fantasy Ⅳ: Celtic Moon

    Final Fantasy IV Celtic Moon is an arranged soundtrack album of video game music from the computer role-playing game Final Fantasy IV, produced by Square Co., Ltd. for the Super Famicom video game console (known internationally as the Super Nintendo Entertainment System). The album contains a selection of musical tracks from the game, arranged and performed in the style of Celtic music by Mᅢᄀire Breatnach. It was first released on October 28, 1991, in Japan, and subsequently re-released on November 26, 1994, and on October 1, 2004, by NTT Publishing Co., Ltd.. The original release bears the catalog number N30D-006, the first re-release bears the catalog number PSCN-5017, and the most recent re-release bears the catalog number NTCP-5017. Final Fantasy 04 Celtic MoonFinal Fantasy 04 Celtic Moon
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    10
    Dragoon

    Dragoon

    In several installments of the Final Fantasy series of role-playing games by Square Enix, classes (jobs) are roles assigned to playable characters that determine the character's proficiencies. Classes can be loosely categorized into physical classes, which specialize in using weapons and techniques; magical classes, which are proficient in magic; and mixed classes, which combine elements of both classes in addition to other special abilities. This article summarizes the most common character classes; many games in the series have featured unique classes that have not reappeared in subsequent games. For information on those classes, see the article regarding the game in which the class appeared. Job classes in Final Fantasy XI are featured in Final Fantasy XI character classes; those in Final Fantasy Tactics Advance are featured in List of jobs in Final Fantasy Tactics Advance. Many Final Fantasy installments deviate from the class system by allowing flexibility in character growth, or featuring pre-determined jobs. In Final Fantasy VI, Final Fantasy VII, and Final Fantasy VIII, for example, characters begin with equipment and attack proficiencies similar to character classes, but
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    11
    Final Fantasy X albums

    Final Fantasy X albums

    The music of the video game Final Fantasy X was composed by regular series composer Nobuo Uematsu, along with Masashi Hamauzu and Junya Nakano. It was the first title in the main Final Fantasy series in which Uematsu was not the sole composer. The Final Fantasy X Original Soundtrack was released on four Compact Discs in 2001 by DigiCube, and was re-released in 2004 by Square Enix. Prior to the album's North American release, a reduced version entitled Final Fantasy X Original Soundtrack was released on a single disk by Tokyopop in 2002. An EP entitled feel/Go dream: Yuna & Tidus containing additional singles not present in the game was released by DigiCube in 2001. Piano Collections Final Fantasy X, a collection of piano arrangements of the original soundtracks by Masashi Hamauzu and performed by Aki Kuroda, was released by DigiCube in 2002 and re-released by Square EA in 2004. A collection of vocal arrangements of songs from the game arranged by Katsumi Suyama along with radio drama tracks was released as Final Fantasy X Vocal Collection in 2002 by DigiCube. The theme song for the game is the song "Suteki da ne", which was performed by Japanese folk singer Ritsuki Nakano, known as
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    5 votes
    15

    Final Fantasy: Love Will Grow

    Final Fantasy: Love Will Grow is an arranged soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square. The album contains a selection of musical tracks from the first six games in the series arranged for vocals and performed by Nobuo Uematsu, vocal is performed by Risa Ohki and Ikuko Noguchi. It was released on November 25, 1995, and was subsequently re-released on October 1, 2004, by NTT Publishing. The original release bears the catalog number PSCN-5041, and the re-release bears the catalog number NTCP-5041. Love Will Grow
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    16

    Final Fantasy Adventure

    Final Fantasy Adventure, known as Mystic Quest in Europe and as Seiken Densetsu: Final Fantasy Gaiden (聖剣伝説 ~ファイナルファンタジー外伝~, Seiken Densetsu: Fainaru Fantajī Gaiden, lit. "Holy Sword Legend: Final Fantasy Supplementary Story") in Japan, is a Final Fantasy spinoff and the first game in the Mana series. Published by Square in 1991 on the original Game Boy, it later saw a North American re-release by Sunsoft in April 1998. Its gameplay is roughly similar to that of the original The Legend of Zelda game, but with the addition of role-playing video game statistical elements. Along with Final Fantasy Mystic Quest, Final Fantasy Adventure was the first Final Fantasy game to be released in Europe. A remake, Sword of Mana, was released in 2003. The story follows the hero and the young heroine as they attempt to thwart the Dark Lord of Glaive (Shadow Knight in the Japanese version) and his sorcerer assistant, Julius, from destroying the Tree of Mana and dooming their world. The game was met with generally positive reviews, noting its strong story, but faulting its shaky dialogue, possibly due to the English translation. The gameplay is similar to the original Legend of Zelda for the NES: the
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    3 votes
    17

    Jecht

    is a fictional character from the Square-Enix role-playing video game Final Fantasy X. He is best known as Tidus' father, as well as for being a major blitzball star in his hometown of Zanarkand. Jecht is tall, muscular, surly and has a tendency to drink. Jecht has a powerful blitzball move called the "Sublimely Magnificent Jecht Shot Mark III," in which he kicks the ball into one opponent, it rebounds, hits another opponent, rebounds again and is then kicked into the goal by him. In actuality, Jecht is not from Zanarkand. Rather, he is from a magically-summoned replica of the city, created from the memories of those who lived in the original and maintained by Yu Yevon, the summoner who was the leader of Zanarkand a thousand years before the events of Final Fantasy X. At that time, there had been a war between Zanarkand and the city of Bevelle, a war which Zanarkand could not hope to win. As a result, Yu Yevon (then called only "Yevon") sought to preserve his city's memory, even if he could not save the original. Thus, he had his city's surviving people become fayth on nearby Mt. Gagazet, and he then used their memories of Zanarkand to create a new city in its image, far
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    3 votes
    18

    Celes Chere

    is a fictional character of the Square Co., Ltd.'s computer role-playing game Final Fantasy VI. Before she joins the party, she is General Celes of the Empire. She was genetically enhanced and artificially infused with magic, making her the second Magitek Knight. Celes is first seen in Terra's flashback along with her partners Kefka and Leo, but the player doesn't yet learn who she is. That happens when Locke rescues her from a basement under the rich man's house in South Figaro. She has been imprisoned there for alleged treason against the Empire. In the Magitek Research Facility, when Kefka attacks the players, Celes rescues them by warping Kefka, his soldiers, and herself to another location. However, this makes the other player characters suspicious of her, even Locke. The next time she is seen is in Albrook, where she is again an Imperial General. When Locke attempts to question Celes on this, she runs away and refuses to speak with him. However, in Thamasa, Celes rejoins the party. She proves her loyalty on the Floating Continent when Kefka gives her a sword with which to attack the player characters and she instead attacks Kefka. She flees with the others when Kefka
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    19
    Final Fantasy VII: Reunion Tracks

    Final Fantasy VII: Reunion Tracks

    is an soundtrack album of video game music from the computer role-playing game Final Fantasy VII, produced by Square Co., Ltd. for the PlayStation and Microsoft Windows-based personal computer. The album contains a selection of musical tracks from the game, performed by Nobuo Uematsu, three of them being arranged for orchestra by Shirou Hamaguchi and performed by an orchestra as well as a chorus for the Latin vocals of One-Winged Angel. It was first released on October 22, 1997, in Japan, by DigiCube, and subsequently re-released on February 23, 2005, by Square Enix, and was never released abroad. The original release bears the catalog number SSCX-10012, and the re-release bears the catalog number SQEX-10042. The 16 first tracks are directly ripped from the Final Fantasy VII: Original Sound Track. Additionally, the disc features one bonus hidden track, which can be accessed by rewinding from the very start of the album, is a karaoke version of One-Winged Angel (Orchestra Version). Reunion Tracks, Final Fantasy 07Final Fantasy 07: Reunion Tracks
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    20

    Rikku

    Rikku (リュック, Ryukku) is a player character in the Final Fantasy series, where she is a playable protagonist of both Final Fantasy X and X-2. Rikku was designed by Tetsuya Nomura, who also designed other characters from Final Fantasy X and X-2. She is voiced by Tara Strong and Marika Matsumoto in the English and Japanese versions respectively. Rikku's outfit changed from a casual outfit to a skimpier outfit from Final Fantasy X to X-2. Tetsu Tsukamoto, the alternate costume designer, explains that the change could come from the changes in Spira from the two titles from a "darker, religious feel". The decision to pick Rikku as one of the three female leads came early on in the design process of X-2, due to the developers challenging themselves to create an all-female character party. Yuna and Rikku were the original choices, while a third original character was created to complete the trio. It was rumoured that Square Enix planned to have two sequels to Final Fantasy X - one starring Yuna and one starring Rikku. However, the developers later elaborated that there would be no such "Rikku Version", and it was just a rumour that arose during development. Tara Strong was cast as Rikku by
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    4 votes
    21

    Terra Branford

    Square Co., Ltd.'s role-playing video game Final Fantasy VI features fourteen permanent player characters, the largest number of any game in the main Final Fantasy series, as well as a number of characters who are only briefly controlled by the player. Final Fantasy VI was the first game of the series to feature character designers other than Yoshitaka Amano. While Amano drew most of the character artworks, monster designer and graphic director Tetsuya Nomura created the original designs of Shadow and Setzer Gabbiani, and field graphic designer Kaori Tanaka created the original designs of Edgar Roni Figaro and Sabin Rene Figaro. Co-director Kitase wanted to create as many characters that can stand up to be main characters and that the story did not revolve around one character, so each character can have something to bring to the table. Terra Branford, known as Tina Branford (ティナ・ブランフォード, Tina Buranfōdo) in Japanese media, is the first introduced character, a mentally-enslaved Imperial super-soldier gifted with devastating magic. She is tasked to the Magitek-armored assault on Narshe, slaughtering most of the town's militia in pursuit of a recently-unearthed frozen Esper. Upon
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    4 votes
    22

    Final Fantasy VII

    Final Fantasy VII (ファイナルファンタジーVII, Fainaru Fantajī Sebun) is a role-playing video game developed by Square (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. It was released in 1997 for the Sony PlayStation, in 1998 for Microsoft Windows-based personal computers and in 2009 on the PlayStation Network. The game is the first in the series to use 3D computer graphics, featuring fully rendered characters on pre-rendered backgrounds, and was the first game in the main series to be released in Europe. Final Fantasy VII follows protagonist Cloud Strife, who initially joins the eco-terrorist rebel organization AVALANCHE to stop the world-controlling megacorporation Shinra, who are draining the life of the planet for use as an energy source. As the story progresses, Cloud and his allies become involved in a larger world-threatening conflict, facing off against Sephiroth, the game's main antagonist. Development of Final Fantasy VII began in 1994. The game was originally intended for release on the Super Nintendo Entertainment System, but was moved to the Nintendo 64. However, since the Nintendo 64's cartridges lacked the
    7.00
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    23

    Final Fantasy VII Snowboarding

    Final Fantasy VII Snowboarding is a remake of Final Fantasy VII's popular snowboarding mini-game near the Icicle Inn, and its near-identical accompanying mini game in the Gold Saucer. It is not just a direct port, for things were added such as different courses and different models. The game involves Cloud Strife, and the objective is to snowboard down tracks, dodging moogle, doing tricks off ramps and collecting balloons. The Chocobo themesong is played throughout the game. The game is playable on the LG VX8000, LG VX8100, Audiovox 8940 and Samsung A890 mobile phone. Final Fantasy VII Snowboarding is not categorised under the Compilation of Final Fantasy VII, as it was not produced by the same staff, and is not any more than a spin-off.
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    Shin-Ra

    In the video game Final Fantasy VII, the , or simply the is a ruthless mega-corporation which controls most of the world . Shin-Ra is named after the family that runs the corporation. Originally a small weapons development company, Shin-Ra grew into a multi-conglomerate and de facto world government when mako power was developed. Mako Energy is created through the process of extracting a green etheral substance called "Spirit Energy" from the Lifestream and out of the Planet via mako reactors where it is then condensed into a liquid and processed into a source of fuel and electrical energy. During an international war that had lasted several years, Shin-Ra Works developed the means of manufacturing mako and its by-product materia, small spheres that allow their wielders access to magical abilities. Investing in the marketing of this substance and the mass-production of a line of elite military units called "SOLDIERs" (individuals showered in mako and injected with the cells of the alien being Jenova), Shin-Ra quickly brought the war to an end, and in the post-war era, gained control over the world due to the people's ever-growing dependency on Shin-Ra's Mako Energy and
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    Auron

    is a playable, fictional character in the Squaresoft (now known as Square Enix) role-playing game Final Fantasy X. He is known in the world of Spira as a "legendary guardian" due to the belief that he was the only guardian known to have survived the process of defeating the creature named Sin. His sword, though called a katana, actually appears to more closely resemble a nodachi or even the fictional zanbatᅤヘ. Auron's attacks are heavily based on the "Samurai" job class from previous Final Fantasy games, particularly his ability to break through his opponents' defences. This is also seen as a Knight skill in Final Fantasy Tactics. Auron's character design calls to mind the quintessential "wandering ronin"; he bears more than a passing resemblance to the "Sanjuro" character played by actor Toshiro Mifune in the film Yojimbo. Auron's red cloak resembles the Arabic Bisht which is worn by men upon suffering from a life's gain or loss such as a marriage or death of a friend. Both allow one sleeve to dangle empty while concealing the arm inside their robe, a ronin characteristic referring to the loss of a master (the symbolic loss of the sword arm). Aside from physical appearance,
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    Final Fantasy XI: Chains of Promathia

    is the second expansion pack for the MMORPG Final Fantasy XI for the PlayStation 2 video game console and Windows PCs. It expands the world of Vana'diel by adding new locations, non-player character (NPCs), and enemies. Chains of Promathia was released simultaneously in the United States, Japan, and Europe on September 21, 2004 for both the PS2 and PC. It should also be noted that the PAL version of Final Fantasy XI was also released for the PC in Europe on September 16, 2004, with the base version, the Rise of the Zilart expansion pack and Chains of Promathia. Square Enix, Inc. published Chains of Promathia. Chains of PromathiaFinal Fantasy 11-2Final Fantasy 11-2Final Fantasy 11-2Final Fantasy 11-2Final Fantasy 11-2
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    Seymour Guado

    is a fictional character and an antagonist in the Square Enix role-playing video game Final Fantasy X of the Final Fantasy series. Seymour is the leader of the Guado nation, a race of humanoids in the world of Spira. He is also a maester of Yevon. He inherited both positions after the death of his father, Lord Jyscal Guado. Seymour is actually half-Guado and half-human, as his father married a human woman. However, many saw the boy as an abomination and Jyscal's decision to wed a human led to disunity in the Guado tribe. In order to avoid further strife amongst the Guado nation, Jyscal had his wife and son exiled to the island of Baaj. Afterwards, Seymour's mother ¬タヤ suffering from a terminal illness ¬タヤ gave her life in the Zanarkand Ruins to become the fayth of the aeon Anima, believing that only in sacrificing herself for Spira's temporary peace (known as "the Calm") against the malevolent creature Sin would her son be accepted by the people. Horrified, Seymour refused the aeon and returned to Baaj, where he dwelled alone for years, becoming increasingly morose and cynical. In time, he came to believe that death was the only freedom from the suffering of life, and that it
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    32

    Final Fantasy V

    Final Fantasy V (ファイナルファンタジーV, Fainaru Fantajī Faibu) is a medieval-fantasy role-playing video game developed and published by Square (now Square Enix) in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the Super Nintendo Entertainment System). It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called Final Fantasy: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network on April 6, 2011 in Japan. The game begins as a wanderer named Bartz investigates a fallen meteor. There, he encounters several characters, one of whom reveals the danger facing the four Crystals that control the world's elements. These Crystals act as a seal on Exdeath, an evil sorcerer. Bartz and his party must keep the Crystals from being exploited by Exdeath's influence and prevent his resurgence. Final Fantasy V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite the lack of
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    35
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    Final Fantasy VI: Special Tracks

    Final Fantasy VI: Special Tracks

    Final Fantasy VI Special Tracks is a remixed, arranged and previously unreleased tracks soundtrack single of video game music from the computer role-playing game Final Fantasy VI, produced by Square Co., Ltd. for the Super Famicom (known internationally as the Super Nintendo Entertainment System). The album contains a selection of unreleased tracks including a vocal song, sung by the Square staff and others. It was released on April 25, 1994, in Japan, by NTT Publishing Co., Ltd., and was never released abroad. The release bears the catalog number PSDN-6101. Special Tracks, Final Fantasy 06Final Fantasy 06: Special Tracks
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    Final Fantasy XII Original Soundtrack

    Final Fantasy XII Original Soundtrack

    The music of the video game Final Fantasy XII was composed primarily by Hitoshi Sakimoto. Additional music was provided by Masaharu Iwata and Hayato Matsuo, who also orchestrated the opening and ending themes. Former regular series composer Nobuo Uematsu's only work for this game was "Kiss Me Good-Bye", the theme song sung by Angela Aki. The Final Fantasy XII Original Soundtrack was released on four Compact Discs in 2006 by Aniplex. A sampling of tracks from the soundtrack was released as an album entitled Selections from Final Fantasy XII Original Soundtrack, and was released in 2006 by Tofu Records. Additionally, a promotional digital album titled The Best of Final Fantasy XII was released on the Japanese localization of iTunes for download only in 2006. "Kiss Me Good-Bye" was released by Epic Records as a single in 2006, and Symphonic Poem "Hope", the complete music from the game's end credits, was released by Hats Unlimited in 2006. An abridged version of the latter piece, which originally accompanied a promotional video for the game, was included in the official soundtrack album. The soundtrack received mixed reviews from critics; while several felt that it was an excellent
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    Final Fantasy X-2

    Final Fantasy X-2 (ファイナルファンタジーX-2, Fainaru Fantajī Ten Tsū) is a role-playing video game developed and published by Square (now Square Enix) for Sony's PlayStation 2. It was released in 2003 and is the sequel to the 2001 game Final Fantasy X. The game's story follows the character Yuna from Final Fantasy X as she seeks to resolve political conflicts in the fictional world of Spira before it leads to war. Final Fantasy X-2 set several precedents in the Final Fantasy series aside from being the first direct sequel in video game form and the second sequel in the franchise, after the anime Final Fantasy: Legend of the Crystals. It was the first game in the series to feature only three playable characters, an all-female main cast, and early access to most of the game's locations. Additionally, it featured a variation of the character classes system—one of the series' classic gameplay concepts—and is one of the few games in the series to feature multiple endings. Finally, it was the first Final Fantasy game in the series that did not have musical contributions in it from longtime composer Nobuo Uematsu. The game was positively received by critics and was commercially successful. After
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    POTION 2: Relaxin' With Final Fantasy

    POTION 2: Relaxin' with Final Fantasy is a Best Of arranged and previously unreleased track soundtrack of video game music from the Final Fantasy series of computer role-playing game, produced by Square Co., Ltd.. The album contains a selection of musical tracks from other albums and a previously unreleased track, performed by Nobuo Uematsu, Mᅢᄀire Breatnach and various others. It was released on December 19, 2001, by DigiCube. The release bears the catalog number SSCX-10059.
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    Black Mage

    The Black Mage (←ᄏメ←ᆳヤ←チモ¥ᆪᆱ; kuromadᅤヘshi, or  ̄チマ ̄ツヘ ̄チᄒ ̄チᄅ ̄チニ ̄チラ in earlier games without kanji support) is a character class (or job) in Square Enix's Final Fantasy series of computer role-playing game. It is occasionally referred to as the Wizard or Black Wizard, although this is sometimes a separate upgrade of the class. They are usually depicted wearing distinctive costumes consisting of a blue or black robe and a large conical, wide-brimmed hat which obscures their face, with two yellow eyes shining from within the shadow. Some Black Mages also wear trousers with vertical stripes. They bear an uncanny resemblance to Orko, the comedy relief sidekick of He-Man in the animated series He-Man and the Masters of the Universe. In contrast to a White Mage, a Black Mage has the ability to cast offensive magic spells. Often elemental-based, these spells may also cause status changing ailments to the enemy. Spells range from Fire, Ice, and Thunder, to more destructive spells such as Meteor or Flare, to darker spells such as Death and Doom. The Black Mage has appeared in the following games in the Final Fantasy series: The Black Mage appears in the first title of the Final Fantasy
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    Final Fantasy Crystal Chronicles: The Crystal Bearers

    Final Fantasy Crystal Chronicles: The Crystal Bearers (ファイナルファンタジークリスタルクロニクル クリスタルベアラー) is an action-adventure game for the Wii, first announced to the public at E3 in May 2006 and was released on November 12, in Japan and on December 26, 2009, in North America. Like its GameCube predecessor, Crystal Bearers features fully real-time combat, but unlike its predecessor, this game focuses on single-player, free-roaming, action-adventure gameplay. Enemies and regular civilians apparently are able to show emotion or status effects via symbols hanging over their heads, such as hearts for attraction or musical notes for satisfaction. The producers have suggested that enemies do not necessarily grow stronger as the game progresses, but that they gain a wider variety of tactics and abilities instead. It has also been shown that some enemies have the ability to hurt fellow creatures also opposing the player. This is part of a reaction AI system, in which different creatures react in unique ways to other creatures nearby and to the player's attacks. Telekinetic abilities feature heavily in the game. The player is able to perform different combat actions via telekinesis, including moving
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    Rinoa Heartilly

    Square's 1999 best-selling role-playing video game Final Fantasy VIII deals with an elite group of mercenaries called "SeeD", as well as soldiers, rebels, and political leaders of various nations and cities. Thirteen weeks after its release, Final Fantasy VIII had earned more than US$50 million in sales, making it the fastest selling Final Fantasy title. Final Fantasy VIII has shipped 8.15 million units worldwide as of March 2003. Additionally, Final Fantasy VIII was voted the 22nd-best game of all time by readers of the Japanese magazine Famitsu. The game's characters were created by Tetsuya Nomura, and are the first in the series to be realistically proportioned in a consistent manner. This graphical shift, as well as the cast in general, has received generally positive reviews from gaming magazines and websites. The six main playable characters in Final Fantasy VIII are Squall Leonhart, a loner who keeps his focus on duty; Rinoa Heartilly, a passionate young woman who follows her heart in all situations; Quistis Trepe, an instructor with a serious, patient attitude; Zell Dincht, a martial artist with a passion for hot dogs; Selphie Tilmitt, a cheerful girl who loves trains and
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    FFIX: Uematsu's Best Selection

    FFIX: Uematsu's Best Selection

    Final Fantasy IX: Uematsu's Best Selection is a Best Of and arranged soundtrack album of video game music from the computer role-playing game Final Fantasy IX, produced by Square Co., Ltd. for the PlayStation video game console. The album contains a selection of musical tracks from the Final Fantasy IX: Original Soundtrack, arranged, produced, composed and performed by Nobuo Uematsu. A bonus track also composed by Uematsu was included in the soundtrack. Vocals were performed by Emiko Shiratori for Melodies of Life. It was first released on August 21, 2000 worldwide by Tokyopop Soundtrax. The release bears the catalog number TPCD 0201-2. The first 32 tracks are directly ripped from the Final Fantasy IX: Original Soundtrack. Track 33 is a bonus track.
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    Chocobo

    A chocobo (チョコボ, chokobo) is a fictional creature from the Final Fantasy video game series by Square and Square Enix. The creature is a large and normally flightless bird with a resemblance to galliformes and ratites, capable of being ridden and otherwise used by player characters during gameplay. Chocobos first appeared in Final Fantasy II and have been featured in almost all subsequent Final Fantasy games, as well as making cameo appearances in numerous other games. A spin-off Chocobo series featuring chocobos has also been created. While most chocobos that appear in the games are yellow, certain rare breeds are of different colors and have special abilities, including being able to fly or use magic. Chocobos are also occasionally used as lightly armored war mounts, assisting their riders in battle with their beak and claws. A comic relief variant is the Fat Chocobo (or Chubby Chocobo) character; an extremely obese yellow or white chocobo that can eat the player's items for storage. The onomatopoeia for a chocobo's call is "kweh" (クエ, kue) (sometimes replaced with "wark" in English translations or more recently pronounced as "kway"). The chocobo was created by Koichi Ishii, a
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    52

    Freya Crescent

    is a fictional character from the PlayStation video game Final Fantasy IX.She is Burmecian, a race of anthropomorphic rat who mainly live in two cities, Burmecia and Cleyra. Freya's job (or class) is Dragon Knight: she favours polearm weapons and has the ability "Jump," which enables her to leave battle for a short amount of time and finally deliver a damaging blow on enemies from above. Unlike the Dragon Knights of other Final Fantasy games (or equivalents to Dragon Knights, such as Kain Highwind, Cid Highwind, Kimahri Ronso, and possibly Cyan Garamonde whose fifth SwdTech resembles the Dragon Sword ability of the Dragon Knight in Final Fantasy V), Freya possesses a set of special skills in addition to her job's traditional ability¬タヤa common theme in Final Fantasy IX. These skills are known as "Dragon" skills, and offer a range of attack, healing, and status-changing effects. (Her ability Reis' Wind is a reference to a character in Final Fantasy Tactics. The character is an optional PC who first joins Ramza's party as a dragon-type monster, but is really a woman under the effect of a curse which can be removed.) Freya considers herself strong willed and a mighty warrior.
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    Garnet Til Alexandros XVII

    Garnet Til Alexandros XVII is the main female heroine of Squaresoft's (now known as Square-Enix) hit RPG: Final Fantasy IX. Garnet is the princess of Alexandria -- one of three major nations located on Gaia's (the world in which Final Fantasy IX takes place) Mist Continent -- and the only heir to the royal throne. When Queen Brahne (Garnet's mother) begins to express erratic behavior, Garnet plots to escape to Alexandria's neighboring nation of Lindblum to seek help from her uncle, Regent Cid, by stowing away on board the Theatre Ship scheduled to arrive at Alexandria on January 15th (Garnet's birthday) carrying actors trained to perform 'I Want To Be Your Canary' , Garnet's favorite play. Unfortunately, Garnet's intentions are not only uncovered by the actors on board the Theatre Ship (who are actually attempting to abduct her), but by castle security as well, putting an enormous dent in her plans. Name: Princess Garnet Til Alexandros XVII (the 17th)Symbolism: CanaryQuotation: "Someday I will be queen, but I will always be myself." Squaresoft Game Manual: "Princess Garnet of the Royal House of Alexandria is the heir to the throne, and the daughter of Queen Brahne. From a
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    3 votes
    55

    Zidane Tribal

    Zidane Tribal (ジタン・トライバル, Jitan Toraibaru) is a fictional thief in the Final Fantasy series, and the protagonist of Final Fantasy IX. Zidane, along with other characters, was designed after the creation of Final Fantasy IX's plot, unlike its predecessors, Final Fantasy VII and Final Fantasy VIII, which had its protagonists created before the story. Both Zidane and Vivi's size and age were less than that of the characters from the above-mentioned other titles. He was one of the original three characters revealed, along with Vivi and Steiner. His appearance was designed by Hideo Minaba. His womanizing personality was designed by Hiroyuki Ito. Series creator Hironobu Sakaguchi described him as a person who "likes girls and doesn't care for much", lacking any objective and being carefree, but a key character nonetheless. Zidane has shoulder-length blonde hair, blue eyes, and a prehensile monkey-like tail, as witnessed in game when Zidane hangs from his tail to evade Steiner. He can either use two daggers or a single swallow-blade as weapons. In trance form Zidane's hair becomes longer, and his clothing is replaced with pink fur. Zidane is identified as a thief and has the unique
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    3 votes
    56

    Final Fantasy Tactics

    Final Fantasy Tactics (ファイナルファンタジータクティクス, Fainaru Fantajī Takutikusu) is a tactical role-playing game developed and published by Square (now Square Enix) for the Sony PlayStation video game console. It is the first game of the Final Fantasy Tactics series and was released in Japan in June 1997 and in the United States in January 1998. The game combines thematic elements of the Final Fantasy video game series with a game engine and battle system unlike those previously seen in the franchise. In contrast to other 32-bit era Final Fantasy titles, Final Fantasy Tactics uses a 3D, isometric, rotatable playing field, with bitmap sprite characters. Final Fantasy Tactics is set in a fictional medieval-inspired kingdom called Ivalice created by Yasumi Matsuno. The game's story follows Ramza Beoulve, a highborn cadet who finds himself thrust into the middle of an intricate military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. As the story progresses, Ramza and his allies discover a sinister plot behind the war. A spinoff title, Final Fantasy Tactics Advance, was released for the Nintendo Game Boy Advance in 2003 and a sequel to
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    Sephiroth

    Sephiroth (セフィロス, Sefirosu) is a fictional character in the role-playing video game Final Fantasy VII developed by Square (now Square Enix), where he is the main antagonist. Character designer Tetsuya Nomura wanted his role in the story to be different from other Final Fantasy villains, while his design was intended to contrast directly with that of the game's main character, Cloud Strife. His Japanese voice actor is Toshiyuki Morikawa; in English, he was first voiced by Lance Bass in Kingdom Hearts and by George Newbern in all his subsequent appearances. In Final Fantasy VII, Sephiroth is the result of an experiment by the megacorporation Shinra, in which they injected him with cells from the extraterrestrial lifeform Jenova when he was still a fetus. Upon discovering this, Sephiroth decides to follow what he believes to be his destiny, and become a god, taking control of the Planet, whilst Cloud and the game's other protagonists attempt to stop him. Sephiroth's role in the story, as well as his background, are expanded in the Compilation of Final Fantasy VII. Additionally, he appears as a boss character in the Kingdom Hearts series, and other video games developed by
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    63

    F.F. Mix

    F.F. Mix is an arranged, remix and previously unreleased tracks soundtrack album of video game music from the Final Fantasy I to VI computer role-playing game, produced by Square Co., Ltd.. The album contains a selection of musical tracks from different albums of the games plus unreleased tracks, arranged, remixed and performed by Nobuo Uematsu and various others. It was first released on November 26, 1994, and subsequently re-released on October 1, 2004, by NTT Publishing Co., Ltd.. The Final Fantasy IV Minimum Album release bears the catalog number N09D-004, the Final Fantasy V/5+1 release bears the catalog number NO9D-012, the Final Fantasy V Manbo de Chocobo release bears the catalog number NO9D-016, the F.F. Mix original release bears the catalog number PSCN-5012 and the re-release bears the catalog number NTCP-5012. From 1991 to 1993, each year, a Final Fantasy single was released. Each of these singles, shown on the right in chronological order, contained at least one new track that wasn't on any album to date. Final Fantasy IV: Minimum Album contained six tracks including an arranged version of the "Prologue..." and "Theme of Love" tracks, three unreleased tracks being
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    64

    Final Fantasy XI: Rise of the Zilart

    is the first expansion pack for the MMORPG Final Fantasy XI for the PlayStation 2 and Microsoft Windows on the PC. It was followed by the expansions Chains of Promathia and Treasures of Aht Urhgan. It is published by Square Enix. Rise of the Zilart was released separately from Final Fantasy XI in Japan. In North America and Europe, it was packaged with the base version of Final Fantasy XI. It was released on October 28, 2003 in North America and September 17, 2004 in Europe. "After centuries of slumber, a forgotten race awakens to a world unprepared for its return..." Samurai - Warriors from the Far East, masters to no one save themselves, and dedicated to the art of the bladed weapon known as the Great Katana. Ninja - Adepts of ancient Far Eastern techniques in stealth and assassination. Dragoon - Masters of the lance, dragoons can command creatures known as wyverns. They are well renowned for their ability to leap great heights. Dragoons can use wyverns and their own jumping ability to turn the tide of a battle. Wyverns learn more abilities as their master's level increases. Rise of the ZilartFinal Fantasy 11-1Final Fantasy 11-1Final Fantasy 11-1Final Fantasy
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    Final Fantasy I-II

    SquareSoft's console role-playing games, Final Fantasy and Final Fantasy II have been rereleased several times in collective works which include both games. Final Fantasy I•II is a compilation of two Square Co. console role-playing games for the Nintendo Family Computer: Final Fantasy and Final Fantasy II. As both games had originally appeared on the Famicom, there were few substantial changes between the originals and the compilation versions. Final Fantasy I–II was the last cartridge Square released for the Famicom, in early 1994, and was released in a limited edition box including various bonuses, such as maps and hint books. The compilation was never officially released outside of Japan. PlayStation versions of the two games were released in Japan in 2002 by Square. Each game was either sold separately, or combined in the form of the Final Fantasy I & II Premium Package (ファイナルファンタジーI・II プレミアムパッケージ), a special edition collection which included both games as well as three collector's figurines. This collection, without the special packaging and figurines, was next published as Final Fantasy Origins in Europe by Infogrames in 2003. Later in the same year, the two games were
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    69

    Yang Fang Leiden

    Yang Fang Leiden is a fictional, playable character from the Square Co., Ltd. RPG Final Fantasy IV. He is a very composed man who serves as the High Monk of Fabul. From a young age, Yang trained intensively until he became the most powerful martial artist among his peers. Despite his high position among the Fabul monks, Yang does not bask in his glory, and keeps his dignity. Yang enters the story of Final Fantasy IV when he meets Cecil Harvey, Rosa Farrell, Edward Chris von Muir, and Rydia on Mt. Hobs. Yang is fighting off a swarm of enemies when Cecil and the others decide to help. After defeating the enemies, Yang tells the party that he was training on the mountain with his men, though all of them were killed by monsters. Cecil warns Yang that the villain Golbez may be coming after Fabul to steal the Wind Crystal. With Fabul's finest warriors killed, Cecil and Edward offer to help Yang defend Fabul if Golbez attacks. Sure enough, Baron's forces, led by Golbez and Cecil's friend Kain Highwind, do attack. Kain defeats the party, and Golbez takes the Crystal and kidnaps Rosa. The next day, Cecil, Rydia, Edward, and Yang set sail for Baron in hopes of rescuing their friend.
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    70

    Zell Dincht

    is a playable character from Squaresoft's (now Square Enix) Final Fantasy VIII. Like Squall Leonhart and Seifer Almasy, Zell is a student at Balamb Garden. Passionate, energetic and impulsive, Zell is used as a foil for the spotlight protagonist, Squall. At 17 years of age, he measures 5' 5" tall with wavy light blond hair and light blue eyes. Zell is a martial artist (or a "monk" in terms of traditional Final Fantasy character classes) and his weapons are gauntlets. Zell grew up in the town of Balamb, where his mother still lives. His motivation in enrolling at Garden to join the mercenary organization SeeD is to live up to the memory of his grandfather, who was a famous soldier. Zell shows a persona of overconfidence in his own skill and strength, but also shows a general over-motivation and exaggeration in everything he believes in. Quite the opposite from Squall, he seeks to become a hero. Zell's design was achieved with the notion in mind that he would look and act like the main character from a shᅤヘnen manga (Japanese comic book intended primarily for boys), a concept reflected by how his neighbors from the town of Balamb view him in-game.. Their opinion of his
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    Final Fantasy Tactics A2: Grimoire of the Rift

    Final Fantasy Tactics A2: Grimoire of the Rift

    Final Fantasy Tactics A2: Grimoire of the Rift (ファイナルファンタジータクティクス A2 封穴のグリモア, Fainaru Fantajī Takutikusu Eitsū Fūketsu no Gurimoa) is a tactical role-playing game developed and published by Square Enix for the Nintendo DS handheld game console. Grimoire of the Rift is the sequel to Final Fantasy Tactics Advance as well as an iteration in the Ivalice Alliance. Grimoire of the Rift uses an isometric turn-based tactics battle system. However, Square Enix further developed the game's grid-based system and increased the number of character jobs. Some enemies also appear in larger sizes, taking up multiple squares on the grid. The world map has also developed, with the introduction of "area maps". The area maps feature multiple battle locations and a town, which work similar to its predecessor. Enemy clans also travel the world map. The game differs from previous Final Fantasy Tactics games because one chooses specific missions from a screen. Some missions are central to the story and can be replayed until successfully completed. There are over 300 other missions in the game that may be replayed in order to level up the player's team. There are also random battles against creatures that
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    Before Crisis: Final Fantasy VII

    Before Crisis: Final Fantasy VII (ビフォア クライシス -ファイナルファンタジーVII-, Bifoa Kuraishisu -Fainaru Fantajī Sebun-) is a Japanese action role-playing mobile game developed and published by Square Enix in 2004. It was the first original (i.e. not an enhanced remake) game to be produced by Square Enix exclusively for mobile phones, and was released on NTT DoCoMo's FOMA iMode line of phones on a monthly subscription basis. In their pre-E3, 2005 press conference, Square Enix announced that an English version of the game would be released in the United States in 2006, although no such game was ever released. Following an announcement at the Tokyo Game Show in 2006, the game was released for two additional Japanese mobile carriers, SoftBank Mobile, in January 2007, and EZweb, in April 2007. Before Crisis is a prequel to the 1997 PlayStation video game Final Fantasy VII. It takes place six years prior to the events of that game, and focuses on the adventures of the Turks, a group of supporting characters from the original game. It was the second title announced in the Compilation of Final Fantasy VII series, although it was the first to be released, after the film Final Fantasy VII: Advent Children
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    3 votes
    76

    Chocobo and the Magic Picture Book

    Final Fantasy Fables: Chocobo Tales, released in Japan as Chocobo to Mahō no Ehon (チョコボと魔法の絵本, lit. "Chocobo and the Magical Picture Book") is a Nintendo DS adventure game developed by h.a.n.d. and published by Square Enix. It was released in Japan on December 14, 2006, in North America on April 3, 2007, and in the PAL region in May 2007. Final Fantasy Fables is a Final Fantasy spinoff starring a Chocobo in a setting which features common elements and creatures of the series. Music from the rest of the series is also reused. The game is composed of a number of minigames woven into a main adventure. The game was received positively by critics, who appreciated the originality and light-hearted nature of the title. A sequel, Chocobo to Mahō no Ehon: Majō to Shōjo to Gonin no Yūsha (チョコボと魔法の絵本 魔女と少女と5人の勇者, lit. "Chocobo and the Magic Picture Book: The Witch, the Girl, and the Five Heroes") was released in Japan on December 11, 2008. Chocobo Tales features a mix of three different types of gameplay; role-playing video game, exploration, and card battles. Players explore a 3D environment to find picture books. Upon finding them the player is transported into pop-up picture books to
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    3 votes
    77

    Final Fantasy III

    Final Fantasy III (ファイナルファンタジーIII, Fainaru Fantajī Surī) is a role-playing video game developed and published by Square in 1990 for the Family Computer as the third installment in the Final Fantasy series. It is the first numbered Final Fantasy game to feature the job-change system. The story revolves around 4 orphaned youths drawn to a crystal of light. The crystal grants them some of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world. The game was released in Japan on April 27, 1990. It had never been released outside of Japan until a remake was released on the Nintendo DS on August 24, 2006. At that time, it was the only Final Fantasy game not previously released in North America or Europe. There had been earlier plans to remake the game for Bandai's WonderSwan Color handheld, as had been done with the first, second, and fourth installments of the series, but the game faced several delays and was eventually canceled after the
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    3 votes
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    Rufus Shinra

    is a non-player character in Square's RPG Final Fantasy VII. His appearance is marked by neatly-groomed blonde hair, blue eyes and a white three-piece suit with a distinctive double-breasted jacket. At the beginning of the game he is the Vice President of the Shin-Ra Electric Power Company, a monopoly corporation and "de facto" world government. After his father's death, he becomes the president of the company. In Final Fantasy VII: Advent Children, a CGI film set two years after the end of the original game, he is voiced by Toru Ohkawa in the original Japanese film and Wally Wingert in the English dub. His weapon of choice in Final Fantasy VII is a double-barreled shotgun. In Advent Children, he wields a handgun. In Final Fantasy VII, Rufus is depicted as callous, cold-hearted and ruthless. His views on how Shin-Ra should conduct its rule over the world ¬タヤ through fear and intimidation rather than money ¬タヤ were considered dangerous by his father, and great care was taken to prevent them from influencing the company's inner workings. He appears to enjoy subterfuge as much as he finds it useful, with his concealment of Jenova's head and use of deception in an attempt to
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    3 votes
    80

    Cloud Strife

    Cloud Strife (クラウド・ストライフ, Kuraudo Sutoraifu) is a fictional character and the main protagonist of Square's (now Square Enix's) role-playing video game Final Fantasy VII and several of its sequels and spin-offs. He was originally designed by Final Fantasy VII character designer Tetsuya Nomura. Cloud's appearance is marked by spikey blond hair, striking blue eyes, dark clothing and his Buster Sword (バスターソード, Basutā Sōdo), which previously belonged to his friend Zack Fair. Cloud is voiced by Takahiro Sakurai in Japanese, and by Steve Burton in English. In Final Fantasy VII, Cloud is a mercenary and self-proclaimed ex-member of SOLDIER, an elite, genetically augmented military unit operating under the de facto world government, the megacorporation Shinra Electric Power Company. Fighting against Shinra in the resistance group AVALANCHE, and driven by a feud with the primary antagonist, Sephiroth, Cloud learns to accept his troubled past and adapts to his role as a leader. Cloud has also appeared in several other titles outside the Final Fantasy VII continuity, such as Itadaki Street Special, Final Fantasy Tactics, Dissidia Final Fantasy, Ehrgeiz and the Kingdom Hearts series. Cloud has
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    81

    Dirge of Cerberus: Final Fantasy VII

    Dirge of Cerberus: Final Fantasy VII (ダージュ オブ ケルベロス -ファイナルファンタジーVII, -Dāju obu Keruberosu -Fainaru Fantajī Sebun-) is an action role-playing first and third-person shooter developed and published by Square Enix in 2006 for the PlayStation 2. It is part of the Compilation of Final Fantasy VII metaseries, a multimedia collection set within the universe of the popular 1997 video game Final Fantasy VII. The game is set three years after the events of the original game, and focuses on one of the game's playable characters, Vincent Valentine. In the story, Vincent is targeted by Deepground, a mysterious organization that plans to awaken a creature known as Omega, with the ability to destroy the Planet. As the first shooter game in the Final Fantasy series, the game's staff had various problems during development, although producer Yoshinori Kitase found the experience challenging, and added role-playing elements in order to make the game more entertaining for traditional fans of the main series. When Dirge of Cerberus was released outside Japan, several aspects of the gameplay were modified in order to make it more appealing. A mobile phone tie-in was also released in 2006, while in
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    84

    POTION: Relaxin' with Final Fantasy

    POTION: Relaxin' with Final Fantasy is a Best Of arranged and previously unreleased track soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square Co., Ltd.. The album contains a selection of musical tracks from other albums and a previously unreleased track, performed by Nobuo Uematsu, Mᅢᄀire Breatnach and various others, including Yoko Shimomura arranging the previously unreleased "Dear Friends (Bonus Track)" and Kazunori Seo performing it. It was released on February 21, 2001, by DigiCube. The release bears the catalog number SSCX-10051.
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    Final Fantasy VII: Original Sound Track

    Final Fantasy VII: Original Sound Track

    Final Fantasy VII is a role-playing video game developed by Square/ Squaresoft (now Square Enix) and published by Sony Computer Entertainment as the seventh installment in the Final Fantasy series. Released in 1997, the game sparked the release of a collection of media centered around the game entitled the Compilation of Final Fantasy VII. The discography of the Final Fantasy VII series includes not only the albums based on the soundtrack to the original game, but also the music albums released for the titles in the collection. The first album produced was Final Fantasy VII Original Soundtrack, a compilation of all the music in the game. It was released as a soundtrack album on four CDs by DigiCube in 1997. A selection of tracks from the album was released in the single-disc Reunion Tracks by DigiCube the same year. Piano Collections Final Fantasy VII, an album featuring piano arrangements of pieces from the soundtrack, was released in 2003 by DigiCube, and Square Enix began reprinting all three albums in 2004. To date, these are the only released albums based on the original game's soundtrack, and were solely composed by regular series composer Nobuo Uematsu; his role for the
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    92
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    93

    Project Majestic Mix: Squaredance

    • Web Link(s): wikipedia article
    Project Majestic Mix: Square Dance, officially referred to as Project Majestic Mix: SQUAREDANCE, is a fan-made arranged soundtrack album of video game music from Square Co., Ltd. produced games. The album contains a selection of musical tracks from the games, arranged and performed by various artists. The Limited Edition was released on October 10, 2002, by KFSS Studios. The Standard Edition release bears the catalog number KFSS-405, and the Limited Edition release bears the catalog number KFSS-704. A Standard edition of this album was first produced containing fewer tracks and a different cover. An Unlimited Edition of Squaredance is being produced. It is the Limited Edition, but without the special casing. A new track, "This Only Friend" from Brave Fencer Musashi, is new to the Unlimited Edition.
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    94

    Quistis Trepe

    is a playable character in Squaresoft's (now Square Enix) RPG Final Fantasy VIII. At eighteen years old, she is a young instructor at Balamb Garden, where Squall Leonhart, Zell Dincht, and Seifer Almasy are students. Quistis is widely admired by the students of Balamb for her prowess in combat and physical beauty, and even has an unofficial fan club known as the "Trepies". In battle, Quistis uses a chain whip, and her Limit Break is Blue Magic. In terms of personality, Quistis is fairly insecure and prone to depression, although she does have a calm persona. At the beginning of the game, she has an unrequited crush on Squall, which she soon realizes is more of a sisterly love. Quistis was to originally be designed with a skirt, but in the end was given a long skirt worn over pants. With Rinoa wearing a mini-skirt over shorts, this led to a conflict with the intended notion that one of the main female characters would wear a skirt. Nomura was also surprised that the writers decided to make her a teacher, as she was about the same age as the rest of the group. Early in the game, Quistis is discharged as an instructor. The reason, Quistis says, is that she "lacks leadership
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    2 votes
    95

    Red XIII

    is a playable character in the RPG Final Fantasy VII. He is notable for being a non-humanoid party member: resembling a red lion or dog, possibly based on a manticore. Born with the name "Nanaki" ( ̄テハ ̄テハ ̄ツᆳ) he believes himself to be the last of a race sworn to protect their home of Cosmo Canyon with their very lives. Despite his appearance and somewhat aloof personality, he is actually an adolescent by his species' standards, possessed as they are of incredible longevity. Nanaki believed that his father, Seto, had been a coward who abandoned Cosmo Canyon during a war with the now-extinct Gi Tribe, leaving the tribes to fight on their own. As such, he was deeply ashamed of being Seto's son. Nanaki's "official" mate is named Dinne. They were mated in a special ceremony seen in "Before Crisis" at Cosmo Canyon. She secluded herself in a spiritual 2-year meditation, which is why she was not seen in FFVII. When the Shinra Company's Turks arrive at Cosmo Canyon, Nanaki is captured and taken to Shinra's headquarters, where Professor Hojo referred to him by the codename "Red XIII" during his experiments. The nickname stuck when he joined Cloud Strife's party in Final Fantasy VII.
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    97

    Final Fantasy Crystal Chronicles: Ring of Fates

    Final Fantasy Crystal Chronicles: Ring of Fates (ファイナルファンタジー・クリスタルクロニクル リング・オブ・フェイト, Fainaru Fantajī Kurisutaru Kuronikuru Ringu Obu Feito) is a role-playing video game for the Nintendo DS, developed and published by Square Enix. It is a prequel to Final Fantasy Crystal Chronicles for the Nintendo GameCube. The game takes advantage of both the local wireless and Wi-Fi capabilities of the system and features voice acting. Most of the gameplay takes place on the top screen. The touch screen shows inventory and status as well as stylus access for different weapon attacks. There are also special race-specific attacks in the game. By pressing the right trigger button, the screens will swap allowing enemies to be attacked by certain races just by touching them with the stylus. If done correctly, chained attacks can be performed. As in the previous game, Magicite is required to perform spells, of which 6 types are available; Fire, Thunder, Blizzard, Cure, Clear and Raise (formerly Life). Unlike in the previous game, magicite is consumed when used and remains in the player's inventory between dungeons. In story mode, all characters have a shared inventory for magicites, as well as potions
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    3 votes
    98

    Final Fantasy X

    Final Fantasy X (ファイナルファンタジーX, Fainaru Fantajī Ten) is a role-playing video game developed and published by Square (now Square Enix) as the tenth entry in the Final Fantasy series. Originally released in 2001 for Sony's PlayStation 2, the game is currently scheduled for a high-definition re-release for the PlayStation 3 and PlayStation Vita. The game marks the Final Fantasy series' transition from entirely pre-rendered backdrops to fully three-dimensional areas, and is also the first in the series to feature voice acting. Final Fantasy X replaces the Active Time Battle (ATB) system with the "Conditional Turn-Based Battle" (CTB) system, and uses a new leveling system called the "Sphere Grid". Set in the fantasy world of Spira, the game's story revolves around a group of adventurers and their quest to defeat a rampaging monster known as Sin. The player character is Tidus, a blitzball star who finds himself in Spira after his home city of Zanarkand is destroyed by Sin. Shortly after arriving to Spira, Tidus joins the summoner Yuna on her pilgrimage to destroy Sin. Development of Final Fantasy X began in 1999, with a budget of more than US$32.3 million and a team of more than 100
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    3 votes
    99

    Cid

    is a character who appears in a number of the Final Fantasy series of computer and video games. He usually provides transportation (typically in the form of an airship) to the main characters and their party members at various points of the game. In the second game, he has a friendly relationship with a woman named Hilda; he also has a close relationship with a woman of the same name in the ninth and eleventh installments. The series' creators have said that Cid acts as the "Yoda" of the Final Fantasy series, guiding the main protagonists throughout their journey. Cid is not mentioned in the original North America localization of the game as released for the Nintendo Entertainment System. He is mentioned, however, in the subsequent re-releases on the PlayStation (Final Fantasy Origins) and the Game Boy Advance (Final Fantasy I & II: Dawn of Souls). In those games, Cid does not actually appear, but is mentioned in the village of Lufenia as being the ancient Lufenian responsible for the construction of the airship discovered during the course of the game. In Final Fantasy II, Cid is a non-playable character. He is a freelance airship pilot living in Poft. He has set up shop
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    4 votes
    100

    Final Fantasy Ⅲ: Original Sound Version

    Final Fantasy III: Original Sound Version is a soundtrack album of video game music from the computer role-playing game Final Fantasy III, produced by Square Co., Ltd. for the Famicom (known internationally as the Nintendo Entertainment System). The album contains the musical tracks from the game, performed by Nobuo Uematsu. It was released on July 15, 1991, by NTT Publishing Co., Ltd,. The original release bears the catalog number N23D-002. The original release of the soundtrack had an english track list included, but Square Enix Music has some different translations of the tracks on this album. Here are the differences: Original Sound Version Final Fantasy 03: Original Sound Version
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    101

    Tellah

    Tellah the Sage is a fictional, playable character from the Square Co., Ltd. RPG Final Fantasy IV. His name is probably a mistranslation of Terah, which is also Hebrew slang for "old man." One of the oldest playable characters in the series, Tellah is very wise, though is a bit short-tempered. At a younger age, he was a famous sage in the mage village of Mysidia, having learned nearly all the white and black magic known to man by deciphering various ancient scrolls. However, he lost control of his magic one day, injuring many mages. In penitence, he left Mysidia and retired to Kaipo, where he married and had a daughter named Anna. After losing his wife, Tellah became very over-protective of his daughter. Over the course of time, he forgot most of the spells he worked so hard to learn.Tellah is also one of the weakest playable characters in the game. When he goes up a level, his stats will decrease instead of increase (to indicate aging). Cecil Harvey, the Dark Knight, and Rydia, the Summoner, first encounter Tellah in the Water Cavern outside of Kaipo. Though Cecil and Rydia are searching for a cure for the desert fever, in hopes of healing Cecil's friend Rosa Farrell, and
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    102
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    104

    Edward Chris von Muir

    Edward Chris Von Muir (sometimes called Edward Damcyan, Prince Edward, or by the original version of his name Gilbart) is a fictional, playable character from the Square Co., Ltd. RPG Final Fantasy IV. Edward is the prince of Damcyan, heir to become the seventh king of the region. Edward grew up very mild-mannered in his royal family. As a royal, Edward was required to be very well educated in business areas, but shows much more interest in music. He is admired throughout the kingdom as a singer and a harpist. Edward's role in the story of Final Fantasy IV begins when his kingdom of Damcyan is attacked by the Kingdom of Baron's miliaty fleet of airships, known as the Red Wings, under the control of Golbez. In their attack, Baron steals Damcyan's Fire Crystal. Soon after, Cecil Harvey the Dark Knight arrives with friends Rydia the Summoner and Tellah the Sage. There, they discover that Anna - Tellah's daughter and Edward's ladyfriend - was mortally wounded in the attack, trying to protect Edward. Edward's parents were also killed in the blitz. Tellah becomes enraged and fights Edward. Soon after, Tellah leaves the party and swears revenge on Golbez. Cecil and Rydia then ask
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    105
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    106
    Final Fantasy VI: Grand Finale

    Final Fantasy VI: Grand Finale

    Final Fantasy VI Grand Finale is an arranged soundtrack album of video game music from the computer role-playing game Final Fantasy VI, produced by Squaresoft for the Super Famicom video game console (known internationally as the Super Nintendo Entertainment System). The album contains a selection of musical tracks from the game, arranged for orchestra and performed by the Symphonic Orchestra of Milan. It was first released on May 25, 1994 in Japan, and subsequently re-released on October 1, 2004, by NTT Publishing Co., Ltd., and was never released abroad. The original release bears the catalog number N30D-006, the re-release bears the catalog number NTCP-5004. Grand Finale, Final Fantasy 06Final Fantasy 06: Grand Finale
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    3 votes
    108
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    3 votes
    109

    Squall Leonhart

    Squall Leonhart (スコール・レオンハート, Sukōru Reonhāto) is the primary protagonist of Final Fantasy VIII, a role-playing video game by Square (now Square Enix). He was designed by Tetsuya Nomura, with heavy influences coming from game director Yoshinori Kitase. Squall has appeared in several other games, such as the Kingdom Hearts series, where he appears under the name Leon (レオン, Reon); Chocobo Racing; and Itadaki Street Special. His weapon, the gunblade, also appears in other works. In Final Fantasy VIII, Squall is a 17-year old student at Balamb Garden, a prestigious military academy for elite mercenaries known as "SeeDs". As the story progresses, Squall befriends Quistis Trepe, Zell Dincht, Selphie Tilmitt and Irvine Kinneas, and falls in love with Rinoa Heartilly. These relationships, combined with developments in the game's plot, gradually turn him from a loner to an open and caring person. Squall's Limit Break (special move) is Renzokuken, consisting of a series of gunblade slashes preceding a powerful finishing attack. The first character Nomura designed for Final Fantasy VIII, Squall was inspired by actor River Phoenix, though Nomura noted "nobody understood it". Squall stands
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    3 votes
    110

    The Black Mages II: The Skies Above

    The Black Mages II: The Skies Above is an arranged soundtrack album of video game music from the Final Fantasy series of console role-playing game, produced by Square. The album contains a selection of musical tracks from the games, arranged and performed in a hybrid of power metal and progressive metal by The Black Mages, and it is the first of their albums to feature vocal tracks (performed by KAZCO and Mr. Goo). It was released on December 22, 2004, by Universal Music. The release bears the catalog number UPCH-1377.
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    3 votes
    111
    Yoshitaka Amano

    Yoshitaka Amano

    Yoshitaka Amano (天野 喜孝 (formerly 天野 嘉孝), Amano Yoshitaka, born July 28, 1952) is a Japanese artist, character designer, illustrator and a theatre and film scenic designer and costume designer. He first came into prominence in the late 1960s working on the anime adaptation of Speed Racer. Amano later became the creator of iconic and influential characters such as Gatchaman, Tekkaman: The Space Knight, Hutch the Honeybee and Casshan. In 1982 he went independent and became a freelance artist, finding success as an illustrator for numerous authors, and worked on many best selling novels such as The Guin Saga and Vampire Hunter D. He is also known for his commissioned illustrations for the popular video-game franchise Final Fantasy. Since the 1990s Amano has been creating and exhibiting paintings featuring his iconic retro pop icons in galleries around the world, primarily painting on aluminium box panels with acrylic and automotive paint. He is a 5 time winner of the Seiun Award, and also won the 1999 Bram Stoker Award for his collaboration with Neil Gaiman, Sandman: The Dream Hunters. Amano's influences include early Western comic books, art nouveau, and Japanese woodblock prints. In
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    3 votes
    112

    Cait Sith

    is a playable character in the Squaresoft role playing game Final Fantasy VII, and is a recurring element in the Final Fantasy series. He was voiced by Hideo Ishikawa for the Compilation of Final Fantasy VII and Greg Ellis in the English version of the CGI film Final Fantasy VII Advent Children. During Final Fantasy VII, Cait Sith is a cat that sits on top of a giant stuffed moogle, to which he gives orders by using a megaphone. In subsequent publications, he's usually been seen on his own two feet. As a somewhat cartoonish character, he quite noticeably stands out from the game's overall dark theme. His name is derived from Celtic folklore, meaning "Fairy Cat." Several models of Cait Sith exist. Cait Sith appears in Episode 20 of Before Crisis: Final Fantasy VII to assist the Turks, while Reeve Tuesti (Cait Sith's controller) plays an overall small role in the game as architect of Midgar and director of Shinra's Housing and Urban Development Department. He rides on a stuffed MOG. Cait Sith initially joins the party in the Gold Saucer, a place that is something of a combined casino/amusement park. He joins after offering to use his abilities as a fortune teller to predict
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    5 votes
    113

    All Sounds of Final Fantasy I•II

    The music of the video games Final Fantasy and Final Fantasy II was composed by regular series composer Nobuo Uematsu, who would go on to be the exclusive composer for the next seven Final Fantasy games. Although they were composed separately, music from the two games has only been released together. All Sounds of Final Fantasy I•II, a compilation of almost all of the music in the games, was released by DataM/Polystar in 1989, and subsequently re-released by NTT Publishing in 1994. Symphonic Suite Final Fantasy, an arranged album of music from the two games by Katsuhisa Hattori and his son Takayuki Hattori was released by DataM in 1989, and re-released by NTT Publishing/Polystar in 1994. Final Fantasy & Final Fantasy II Original Soundtrack, another arranged album, this time by Nobuo Uematsu and Tsuyoshi Sekito, was released in 2002 by DigiCube and again in 2004 by Square Enix. The music was well received by critics; reviewers have praised the quality and power of the original songs, and reacted favorably to the arranged soundtracks. Several songs, especially "Main Theme" and "Matoya's Cave", remain popular today, and have been performed numerous times in orchestral concert series,
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    114

    Blue Mage

    The Blue Mage is a character class (or "job") featured in Square Enix's Final Fantasy series of computer role-playing game, in which the character utilises blue magic, a specialized school of magic which replicates the special attacks of various monsters, usually through observation, or in the majority of cases, by being targeted and surviving an attack. A Blue Mage may fluctuate in usefulness depending on how frequently they are used; typically a Blue Mage is very weak if not developed correctly, and very powerful if taught the correct techniques. Originally Blue Mages were notable for wearing blue domino masks, but throughout the Final Fantasy series have not retained any distinct image like that of the White Mage and Black Mage. The following lists the appearance of specified Blue Mage or characters who can be classed as having abilities fitting the Blue Mage description
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    115
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    116

    Final Fantasy 1987-1994

    Final Fantasy 1987-1994 is a Best Of, arranged, remix and previously unreleased tracks soundtrack album of video game music from the Final Fantasy I to VI computer role-playing game, produced by Square. The album contains a selection of musical tracks from different albums of the games plus unreleased tracks and four vocals, arranged, remixed and performed by Nobuo Uematsu, Shiro Hamaguchi and others. Vocals were performed by various singers for "The Legend of The Great Forest" & "My Home, Sweet Home" and Svetla Krasteva for "Aria di Mezzo Carattere". "Dear Friends" is played on the piano by Toshiyuki Mori. It was first released on November 26, 1994, as a limited edition, and subsequently re-released on December 10, 1994, as the normal edition, and on October 1, 2004, as a re-release, by NTT Publishing. The limited edition release bears the catalog number PSCN-9101, the normal edition release bears the catalog number PSCN-5011, and the re-release bears the catalog number NTCP-5011. Final Fantasy N Generation: Official Best Collection is North America's own release of the Final Fantasy 1987-1994 album. It is a clone of the album in this article with a different cover and English
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    117

    The Best of Final Fantasy 1994 - 1999: A Musical Tribute

    The Best of Final Fantasy 1994 - 1999: A Musical Tribute is a Best of, arranged and remixed soundtrack album of video game music from the Final Fantasy VI to VIII computer role-playing game, produced by Square Co., Ltd.. The album contains a selection of musical tracks from the games, arranged and remixed by Sherman F. Heinig, performed by the Hollywood Symphony Orchestra, and vocals were performed by Tamara Woodman in "Liberi Fatali". It was first released on September 26, 2000, in North America, by Big Ear Music, and subsequently re-released on 2001, as Music Inspired By Final Fantasy, containing one new arranged track, by WB Music Corp., and was never released in Japan. The original release bears the catalog number EAZ-4032, and the re-release bears the catalog number 40131-2. Additionally, the re-release titled Music Inspired by Final Fantasy features a new track, arranged and performed by Project Majestic Mix, at the very end of the album:
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    4 votes
    118

    Crisis Core: Final Fantasy VII

    Crisis Core: Final Fantasy VII (クライシス コア -ファイナルファンタジーVII-, Kuraishisu Koa -Fainaru Fantajī Sebun-) is an action role-playing game developed and published by Square Enix for the PlayStation Portable. First released in 2007, the game is a prequel to the 1997 video game Final Fantasy VII and is a part of the metaseries Compilation of Final Fantasy VII, which includes other products related to the original game. The game primarily focuses on Zack Fair, a young member of the paramilitary organization SOLDIER, who is assigned to look for the missing SOLDIER Genesis Rhapsodos. As he searches for Genesis, Zack discovers Genesis' origin, Project G, and how it is related to two other high ranking SOLDIERs; Sephiroth and Angeal. The game's storyline takes the player from the war between the megacorporation Shinra and the people of Wutai to the events in Nibelheim, and right up to the time just before the beginning of Final Fantasy VII. The game was directed by Hajime Tabata, with Tetsuya Nomura serving as character designer. Before development, the Square Enix staff initially planned to make a PlayStation Portable port of the mobile phone game Before Crisis: Final Fantasy VII, but after
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    2 votes
    119

    Final Fantasy XII

    Final Fantasy XII (ファイナルファンタジーXII, Fainaru Fantajī Tuerubu) is a console role-playing video game developed and published by Square Enix for the PlayStation 2 platform. Released in 2006, it is the twelfth title in the Final Fantasy series and the last in the series to be released exclusively on the PlayStation 2. The game introduced several innovations to the series: a customizable "gambit" system automatically controls the actions of characters; and a "license" system determines which abilities and equipment are used by characters. Final Fantasy XII also includes elements from previous games in the series such as summoned monsters, Chocobos, and Moogles. The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of commanding an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire. Final Fantasy XII received universally high review
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    120

    Rydia

    is a fictional, playable character from the Square Co., Ltd. RPG Final Fantasy IV. She is often called the most influential summoner in the Final Fantasy series, paving the way for Garnet Til Alexandros XVII, Eiko Carol, and Yuna. She is also the only character in the series who noticeably ages over the course of the game. Rydia is one of the few summoners born of pure blood in Mist Village. Not only that, but she is one of the most powerful summoners in the entire village. Part of this is attributed to her ripe age of seven; creatures in the Land of Summons tend to trust young girls more than any adult, as they are pure of heart. The innocence Rydia alone possesses allows her to become a vital asset to the team. Rydia's importance in the story of Final Fantasy IV occurs much earlier than almost all of the other playable characters. The Dark Knight Cecil Harvey from Baron, along with his Dragoon friend Kain Highwind, is sent by the king to deliver a package to the village of Mist. To reach the village, they must first venture through Mist Cave. At the end of the cave, they encounter the Mist Dragon and kill it. When they then enter Mist Village, their package - the Bomb Ring -
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    2 votes
    122

    Dirge of Cerberus: Lost Episode -Final Fantasy VII-

    is a Japanese third person shooter role-playing game was developed and published by Square Enix. Unveiled at Eᅡᄈ '06, the game was released on August 18 in North America. First only available on Amp'd mobile phones, the game was eventually also made available on Verizon's V Cast network. It was also unveiled as a flagship title for NTT DoCoMo¬タルs Foma 903i handset at the 2006 Tokyo Game Show. Lost Episode reveals a missing chapter from the sequel to the 1997 Sony PlayStation video game Final Fantasy VII, Dirge of Cerberus: Final Fantasy VII taking place between the events of Dirge of Cerberus. It involves the adventures of Vincent Valentine struggling to save the world from the evil Deepground Soldiers, a mysterious army of soldiers. It is the latest installment in the Compilation of Final Fantasy VII series, which also includes the games Dirge of Cerberus: Final Fantasy VII, Before Crisis: Final Fantasy VII and Crisis Core: Final Fantasy VII, as well as the CGI movie Final Fantasy VII Advent Children, the OVA Last Order: Final Fantasy VII and the original Final Fantasy VII itself. The title will initially release a single player mode, with a multiplayer function launching at
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    123

    Final Fantasy III

    Final Fantasy III is an enhanced remake of the 1990 Japan-only console role-playing game of the same name originally for the Family Computer video game console. It is the only version of Final Fantasy III to have been officially released outside of Japan. The story revolves around four orphaned youths, who are drawn to a crystal of light. The crystal grants them a portion of its power, and instructs them to go forth and restore balance to the world. Not knowing what to make of the crystal's pronouncements, but nonetheless recognizing the importance of its words, the four inform their adoptive families of their mission and set out to explore and bring back balance to the world. The release of Final Fantasy III for the DS rendered the handheld the first ever machine to be able to play all six of the original 2D Final Fantasy games without third-party emulation. The game was positively received internationally, selling over one million copies in Japan. One thousand years before the game, on a floating continent hovering high above the surface of an unnamed planet, a technologically advanced civilization sought to harness the power of the four elemental crystals of light. They did
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    124

    Final Fantasy VI: Original Sound Version

    • Web Link(s): wikipedia page
    The music of the video game Final Fantasy VI was composed by regular series composer Nobuo Uematsu. The Final Fantasy VI Original Sound Version, a compilation of all the music in the game, was released in Japan by NTT Publishing in 1994 and re-released by Square Enix in 2004. The album was released by Square Co./NTT Publishing in North America in 1994 under the name Kefka's Domain. Selected tracks from the official soundtrack were later released as part of the Music From FFV and FFVI Video Games album that was included with the release of Final Fantasy Anthology, and two EPs were produced containing character theme tracks entitled Final Fantasy VI Stars Vol. 1 and Vol. 2. A special orchestral arrangement of selected tracks from the game, arranged by Shiro Sagisu and Tsuneyoshi Saito, and performed by the Milan Symphony Orchestra, was released under the title Final Fantasy VI Grand Finale by NTT Publishing in 1994 and 2004, and a collection of piano arrangements, arranged by Shirou Satou and performed by Reiko Nomura, was released under the title Piano Collections Final Fantasy VI by Square/NTT Publishing in 1994 and by NTT Publishing in 2001. Additionally, a single containing
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    125

    Final Fantasy XII: Revenant Wings

    Final Fantasy XII: Revenant Wings (ファイナルファンタジーXII レヴァナント・ウイング, Fainaru Fantajī Revananto Uingu) is a real-time strategy RPG developed by Think & Feel and published by Square Enix for the Nintendo DS. It is a sequel to the best-selling 2006 PlayStation 2 role-playing game Final Fantasy XII. One year after the events of Final Fantasy XII, the protagonist Vaan is now a sky pirate possessing his own airship. He is joined in a new quest by his friend and navigator Penelo, other returning characters from the original title, along with new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs. Their treasure-hunting adventures take them to the purvama (floating continent) of Lemurés and the ground below, where the story begins. Revenant Wings is the first title announced in the Ivalice Alliance series of video games. The North American release of the game was rebalanced to be more difficult than the Japanese version, and was released on November 20, 2007. After completing a prologue sequence, the player starts the game with an airship, named after their clan (with a default name of Galbana, or Beiluge (ベイルージュ) in the Japanese version). The airship
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    126

    Kain Highwind

    Kain Highwind (Japanese:  ̄ツᆱ ̄ツᄂ ̄テᄈ ̄テᄏ ̄テマ ̄ツᄂ ̄ツᆭ ̄ツᆪ ̄テᄈ ̄テノ Kain Haiwindo) is a fictional character in the Square Co., Ltd. RPG Final Fantasy IV. Childhood friend to both Cecil Harvey and Rosa Farrell, Kain is the leader of the Dragon Knights of Baron. Though Kain is best friends with Cecil, they are rivals in a sense, as they both are leaders of Baron's forces and are quite infatuated with Rosa. Orphaned at a young age, Kain decided to follow his stepfather's steps as a dragoon instead of choosing the path of the Dark Knight like the King of Baron wanted him to. He claims that being a dragoon makes him feel closer to his father. He shares the same surname with Ricard Highwind, a character from Final Fantasy II who is also a dragoon knight, a raft of the same name in Kingdom Hearts, and Cid Highwind, a character from Final Fantasy VII who also possesses some Dragon Knight abilities. Kain is named after the biblical Cain from the story of Cain and Abel. This was originally shown through his rivalry with Cecil and was mostly just speculation. It was solidified in the Gameboy Advance version's optional Lunar Ruins where the weapon called "Abel's Lance" can be obtained by completing
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    127
    Yuna

    Yuna

    Yuna (ユウナ, Yūna) is a fictional character from Square Enix's Final Fantasy series. Designed by Tetsuya Nomura, she was first introduced as the female protagonist and one of the main player characters of the 2001 role-playing video game Final Fantasy X, appearing as a summoner embarking on a journey to defeat the monster Sin alongside her companions, including the protagonist Tidus. Yuna reappears in Final Fantasy X-2 as the main protagonist, where she is searching for a way to find Tidus two years following his disappearance Yuna has also been featured in other Square Enix games, notably Dissidia 012 Final Fantasy. Tetsuya Nomura based Yuna's overall design on hakama, but also wanted to give her outfit something that would flow and so gave her a furisode. Nomura said that her name carried the night in the Okinawan language in contrast to Tidus, which translates to sun. For Final Fantasy X-2, the game's staff wanted Tetsu Tsukamoto to redesign her costume to reflect her personality and the game's atmosphere. Yuna was voiced by Mayuko Aoki in the Japanese versions of the games and by Hedy Burress in the English adaptations. Yuna's role as the protagonist in Final Fantasy X was
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    1 votes
    129
    FINAL FANTASY IX Original Soundtrack PLUS

    FINAL FANTASY IX Original Soundtrack PLUS

    Final Fantasy IX Original Soundtrack PLUS is a soundtrack album to the video game Final Fantasy IX. It consists of one disc full of music from FMVs within the game, as well as eight extra tracks and one bonus track, some of which are re-makes of older Final Fantasy songs. The soundtrack was released on December 6 2000 by DigiCube with the catalogue number SSCX-10047, before being re-released on October 20 2004 by Square Enix with the catalogue number SQEX-10035.
    6.67
    3 votes
    130

    Final Fantasy Tactics: The War of the Lions

    Final Fantasy Tactics: The War of the Lions (ファイナルファンタジータクティクス 獅子戦争, Fainaru Fantajī Takutikusu Shishi Sensō) is a tactical role-playing game developed and published by Square Enix for the Sony PlayStation Portable and iOS. The game is an updated version of Final Fantasy Tactics for the PlayStation video game console. The War of the Lions is the second announced game in the "Ivalice Alliance" campaign, a promotion of video games set in the Ivalice fictional world. The first is Final Fantasy XII: Revenant Wings, a sequel to Final Fantasy XII, for the Nintendo DS, and the third is Final Fantasy Tactics A2: Grimoire of the Rift. Following the trend of Final Fantasy video games on PlayStation systems, The War of the Lions features full motion video during certain scenes. These videos are rendered using cel-shading, a technique giving the illusion of hand drawn animation. Because of the PlayStation Portable's screen size, the game features a 16:9 aspect ratio, as opposed to the previous 4:3. The developers added sequences with visual arts illustrated by Akihiko Yoshida, and the game is complete with new episodes and cutscenes that were not in the original title. Developers wanted the
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    3 votes
    131

    Final Fantasy VII: Voices of the Lifestream

    Voices of the Lifestream is an unofficial tribute album released by OverClocked ReMix in honor of Nobuo Uematsu's score for the popular video game, Final Fantasy VII. The album was released on September 14, 2007, to coincide with the 10th anniversary of Final Fantasy VII. Since its release, the collection has received praise from numerous video game sites and professional composers. Production of Voices of the Lifestream began in January 2006 as a personal endeavor by OverClocked ReMix Judge and ReMixer Andrew "zircon" Aversa to recreate the soundtrack of Final Fantasy VII. In a director’s note, Aversa credits his nostalgic experiences with the game as his motivation towards the project. A private forum was created to house development on the project and many community members were contacted to aid in developing a track list. Development of the project lasted over 20 months encompassing over 40 remixers credited with creating 45 tracks. The compilation was released on September 14, 2007, in correlation with Final Fantasy VII's 10th anniversary. Few physical copies of the compilation were made. The tracks were instead made available through digital distribution in lossless WAV and
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    134
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    136

    Tidus

    Tidus (ティーダ, Tīda) is a fictional character from Square Enix's Final Fantasy series, first introduced as the protagonist of the role-playing video game Final Fantasy X in 2001 by Square Co.. Tidus is introduced as a 17-year-old rising blitzball star player from the city of Zanarkand. After a mysterious creature called Sin attacked his hometown, Tidus was seemingly transported to the world of Spira. Shortly after arriving, Tidus meets a newly fledged summoner, Yuna, and her guardians. The summoner is soon to set out on a pilgrimage in an attempt to put an end to the very creature that attacked Tidus' city; and by joining them, Tidus hopes he will find his way home. He has also made appearances in other video games, such as Final Fantasy X's sequel, Final Fantasy X-2; the Kingdom Hearts series, and other crossover games by Square Enix. Tidus' character was designed by Tetsuya Nomura with the intention of having a cheerful appearance in contrast to previous Final Fantasy protagonists, while scenario writer Kazushige Nojima wanted to expand the relationship between the player and the character through the story. He is voiced by Masakazu Morita in Japanese and James Arnold Taylor in
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    137
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    138
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    139

    Final Fantasy IV

    Final Fantasy IV (ファイナルファンタジーIV, Fainaru Fantajī Fō) is a role-playing video game developed and published by Square (now Square Enix) in 1991 as a part of the Final Fantasy series. The game was originally released for the Super Famicom in Japan and has since then been rereleased for many other platforms with varying modifications. An enhanced remake with 3D graphics was released for the Nintendo DS in 2007 and 2008. The game was re-titled Final Fantasy II during its initial release outside of Japan as the original Final Fantasy II and III had not been released outside of Japan at the time. However, later localizations used the original title. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies, several of whom die, become injured, or become affected by an unfortunate occurrence. Final Fantasy IV introduced innovations that became staples of the Final Fantasy series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent Final Fantasy games, and unlike prior games in the series gave
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    140

    Final Fantasy IX

    Final Fantasy IX (ファイナルファンタジーIX, Fainaru Fantajī Nain) is a role-playing video game developed and published by Square (now Square Enix) for the Sony PlayStation video game console. Originally released in 2000, it is the ninth title in the Final Fantasy series and last to debut on the PlayStation. In 2010 it was re-released as a PSone Classics title on the PlayStation Network. The game introduced new features to the series like the 'Active Time Event', 'Mognet', and a unique equipment and skill system. Final Fantasy IX's plot centers on a war between nations. Players follow a young thief named Zidane Tribal, who joins with others to defeat Queen Brahne of Alexandria, the one responsible for starting the war. The plot shifts, however, when the characters realize that Brahne is working with an even more threatening person called Kuja. Final Fantasy IX was developed alongside Final Fantasy VIII, but took a different approach by returning to the more traditional style of the early Final Fantasy games. Consequently, Final Fantasy IX was influenced significantly by the original Final Fantasy game, and features allusions to other titles in the series. The game has been subject to extremely
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    142
    Final Fantasy V: Dear Friends

    Final Fantasy V: Dear Friends

    Final Fantasy V Dear Friends is an arranged soundtrack album of video game music from the console role-playing game Final Fantasy V, produced by Square Co., Ltd. for the Super Famicom video game console (known internationally as the Super Nintendo Entertainment System). The album contains a selection of musical tracks from the game, arranged with some live instruments mixed with synth plus some arranged for vocals and are performed by Nobuo Uematsu, vocals are performed by Angelit in both English and Saami. It was first released on March 25, 1993, by SQUARE BRAND, and subsequently re-released on November 26, 1994, and on October 1, 2004, by NTT Publishing Co., Ltd.. The original release bears the catalog number N30D-017, the first re-release bears the catalog number PSCN-5018, and the most recent re-release bears the catalog number NTCP-5018. Final Fantasy 05 Dear FriendsDear Friends
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    143
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    144

    Adelbert Steiner

    is a fictional character from the PlayStation computer role-playing game Final Fantasy IX. Steiner is a loyal, if blind, follower of Queen Brahne's Alexandrian regime, and sometimes will follow every single one of her orders just to prove himself better than his arch rival, General Beatrix. He believes his duty is to protect crown and country no matter what the cost, but he later on learns to think for himself in matters of knighthood. Known as the "dorky knight of Alexandria", Steiner is the Captain of the Pluto Knights, and also the First Pluto Knight, the only male troop in Alexandria's military force. Steiner always has a massive frown to go with a grouchy disposition. He meets Zidane and the Tantalus group during their performance of a popular play, "I Want To Be Your Canary." He chases down the Tantalus group after their "kidnapping" of Princess Garnet because of his oath to protect the Princess from danger. He is an extremely loyal soldier, and his number one concern is the protection of the Royal Family. When Princess Garnet is "kidnapped", he joins forces with Zidane, whom he hates because he's a thief, but is willing to put up with just about anything to ensure
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    145

    Moogle

    are small creature that appear throughout the Final Fantasy, Mana (Seiken Densetsu) and Kingdom Hearts game series. They first appeared in Final Fantasy III. Moogles serve a variety of purposes in the various games in which they appear. They sometimes provide opportunities to record game progress or access shops; occasionally they assist in battle or may even become a playable character. Good-natured creatures, moogles are usually white or tan, and their most notable feature is a white antenna protruding from the head with a small red ball (called a "pompom") at the end. They have small red or purple wings, and their ears are shaped like those of a cat or rabbit. They tend to say when they talk (it is actually a sound they make), more commonly to finish a sentence (for example, "What a beautiful day, kupo!"). Moogles, along with chocobo, are often considered the mascot of the Final Fantasy series. It should also be noted that a Moogle's favorite food is the Kupo Nut, which is rumored to be the reason that Moogles use "Kupo" in their dialect. In Final Fantasy IX, Moogles were known for running an intercontinental mail delivery system known as "Mognet." This Mognet system will also
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    146

    Final Fantasy Origins

    Final Fantasy Origins is a role-playing game for the PlayStation from Square Co., Ltd.. It is the re-release of remastered versions (or enhanced remake) of the Nintendo Family Computer ("Famicom") / Nintendo Entertainment System ("NES") classics Final Fantasy and Final Fantasy II on the PlayStation platform. Final Fantasy I and Final Fantasy II were originally developed for the Famicom and later remade for Bandai WonderSwan Color. The graphics have been enhanced to the quality of the SNES games (Final Fantasy IV, Final Fantasy V and Final Fantasy VI). The PlayStation version of the games were initially released in Japan in 2002 by Square. Each game was either sold separately, or combined in the form of the Final Fantasy I & II Premium Package, a special edition collection which included both games as well as three collector's figurines. This collection, sans special packaging and figurines, was next released in Europe as Final Fantasy Origins in 2003. The game was translated by Square (by now Square Enix), but was published by Infogrames / Atari. The two games were next combined onto one disc and released in North America, again under the Final Fantasy Origins name, later
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    147
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    149
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    150

    Final Fantasy XI

    Final Fantasy XI (ファイナルファンタジーXI, Fainaru Fantajī Irebun), also known as Final Fantasy XI Online, is a MMORPG developed and published by Square (later Square Enix) as part of the Final Fantasy series. It was released in Japan on May 16, 2002 for Sony's PlayStation 2, and for Microsoft's Windows-based personal computers in November of that year. The PC version was later released in North America on October 28, 2003, and the PlayStation 2 version on March 23, 2004. In Europe, only the Windows version was released, on September 17, 2004. An Xbox 360 version was released worldwide in April 2006 for all regions, as the system's first MMORPG and first cross-platform MMORPG. All versions of the game require a monthly subscription to play, however the Xbox 360 version does not require an Xbox Live Gold account. The story is set in the fantasy world of Vana'diel, where player-created avatars can both compete and cooperate in a variety of objectives to develop an assortment of jobs, skills, and earn in-game item rewards. Players can also undertake an array of quests and progress through the in-game hierarchy and thus through the major plot of the game. Since its debut in 2002, four expansion
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    151

    Final Fantasy: Legend of the Crystals

    Final Fantasy: Legend of the Crystals (ファイナルファンタジー, Fainaru Fantajī) is an anime OVA based on the Final Fantasy series of role-playing video games. It was released in Japan in 1994 and distributed by Urban Vision in 1998 in North America. Urban Vision does not have the license to this series now, and it has not been relicensed in North America. Legend of the Crystals takes place 200 years after the events of Final Fantasy V. It is divided into four thirty-minute OVA episodes spanning two VHS tapes. To date, there has not been a North American DVD release. The story takes place on the same world as Final Fantasy V, named Planet R, set two hundred years in the future, where three of the four crystals have been stolen. The original heroes in Final Fantasy V are now legends of the past, and a new evil, Deathgyunos, has risen on the Black Moon and must be dealt with. Mid, a recurring character from Final Fantasy V, contacts a new hero and heroine: Prettz (Pritz) and Linaly (a descendant of Bartz). They eventually meet the sky pirate Rouge and Commander Valcus, commander of The Iron Wing. Several visual differences exist between the anime and the game on which the setting is based. For
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    153
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    154

    Tour de Japon

    Tour de Japon: Music from Final Fantasy (or simply known as Tour de Japon) was a concert tour featuring music from the Final Fantasy video game series that toured Japan from March 12 to April 16, 2004. The tour was built upon the success of 20020220 Music from Final Fantasy held in 2002, and featured numerous unreleased tracks during its tour. "Tour de Japon" badly translates from French as "Tour of Japan" (see Franponais). The series of concerts features music composed by Nobuo Uematsu, arranged by Shiro Hamaguchi. Uematsu is well known for his work on the music in the Final Fantasy series. The concert tour was conducted by Taizō Takemoto. The concert begins with the opening theme from Final Fantasy VII before leading into "Bombing Mission". Different from other Final Fantasy concert tours, this one did not include a choir. The only vocal performances are found during "Opera 'Maria and Draco'" from Final Fantasy VI. A new medley of the NES installments was performed and included songs "Prelude", "Town", "Main Theme" (Final Fantasy II), "Eternal Wind", "Battle 2" (Final Fantasy II), and "Cute Little Tozas". The Yokohama performance was recorded and released exclusively on DVD to
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    155

    Vincent Valentine

    Vincent Valentine (ヴィンセント・ヴァレンタイン, Vinsento Varentain) is an optional player character in Square's (now Square Enix) 1997 role-playing video game Final Fantasy VII. Designed by Tetsuya Nomura, he also appears in various titles from the Compilation of Final Fantasy VII, a metaseries set in the Final Fantasy VII continuity. Specifically, he is the protagonist in the 2006 third-person shooter Dirge of Cerberus: Final Fantasy VII and its mobile phone tie-in Dirge of Cerberus: Lost Episode. Vincent is voiced in Japanese by Shōgo Suzuki and in English by Steven Blum. In the backstory to Final Fantasy VII, Vincent is a Turk who is assigned to guard the scientist Lucrecia Crescent, with whom he falls in love. After a series of scientific experiments involving the cells of the extraterrestrial lifeform Jenova, Crescent gives birth to the game's antagonist, Sephiroth. Soon thereafter, Vincent himself became subject to experiments performed by a Crescent's boss, Professor Hojo, resulting in genetic modification that means he will not age. If the player unlocks Vincent, he will join Cloud Strife's group to stop Sephiroth, as well as to seek revenge on Hojo. Due to time constraints, Vincent was
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    156

    Cid Highwind

    is a playable character in Final Fantasy VII. He is part of a long tradition of Final Fantasy Cids. In Japan, he is voiced by Kazuhiro Yamaji in Kingdom Hearts II and Compilation of Final Fantasy VII. In the English versions of Kingdom Hearts II, Advent Children, and Dirge of Cerberus, Cid is voiced by Chris Edgerly. Also, Cid has the same last name as Ricard (Final Fantasy II) and Kain (Final Fantasy IV). He is the most uncouth of the protagonists, constantly swearing, losing his temper and chain-smoking cigarettes. Despite this rough appearance, he has a good heart, and is even voted temporary leader of AVALANCHE at one point. The residents of Rocket Town all call him "the Captain," where he serves as something of an honorary mayor. Shinra's airship maintenance crew considers him a legend and were easily convinced to mutiny in stealing the Highwind for him. He fits into the archetype of an oyaji. Since childhood, Cid dreamed of becoming the first human in space. He almost achieved this goal through the Shinra Space Program during Final Fantasy VII: Before Crisis, four years before the events of Final Fantasy VII. However, just as the rocket, Shinra No. 26, was about to
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    159

    Final Fantasy Chronicles

    Final Fantasy Chronicles is a compilation of Square's role-playing video games Final Fantasy IV and Chrono Trigger, released for the North American Sony PlayStation on June 29, 2001. TOSE ported both titles from the Super Nintendo Entertainment System; each had been previously released as individual Japanese PlayStation ports in 1997 (Final Fantasy IV) and 1999 (Chrono Trigger). Several bonus features were added to each game, such as art galleries, bestiaries, and cutscenes—including computer-generated full motion video used at the beginning of Final Fantasy IV and anime scenes used throughout Chrono Trigger. Final Fantasy Chronicles was received well by players and critics, who praised the peripheral features and the fact that Square was offering RPG classics to a new generation of gamers. Conversely, reviewers sharply criticized "long and frequent loading" between areas and battles due to poor emulation. Enough copies of Chronicles were sold to warrant a second release as part of Sony's Greatest Hits in June 2003. In Final Fantasy IV and Chrono Trigger, the player controls a set of characters, closely following the role-playing video game genre. The methods of viewing and
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    160
    Final Fantasy VII: Advent Children

    Final Fantasy VII: Advent Children

    Final Fantasy VII: Advent Children (ファイナルファンタジーVII アドベントチルドレン, Fainaru Fantajī Sebun Adobento Chirudoren) is a 2005 Japanese computer-animated science fantasy film directed by Tetsuya Nomura, written by Kazushige Nojima, and produced by Yoshinori Kitase and Shinji Hashimoto. Developed by Visual Works and Square Enix, Advent Children is part of the Compilation of Final Fantasy VII series, which is based in the world and continuity of the highly successful 1997 role-playing video game Final Fantasy VII. Advent Children takes place two years after the events of the original game and focuses on the appearance of a trio that kidnaps children infected with an unknown disease. Final Fantasy VII: Advent Children was released on DVD in Japan on September 14, 2005, and a year later in North America and Europe. Special DVD editions of the film contain official tie-ins depicting events both prior to and after the period covered by the film. On April 16, 2009, Square Enix released a director's cut version entitled Final Fantasy VII: Advent Children Complete for the Blu-ray Disc format. Advent Children Complete was also released outside Japan on Blu-ray. The film received mixed reviews, with
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    161
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    162
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    163

    Seifer Almasy

    (the first syllable is pronounced with a long "i" sound) is both a playable character and an antagonist in Squaresoft's (now Square Enix) role-playing game Final Fantasy VIII. He has short blond hair, green eyes, and a scar across his forehead mirroring Squall Leonhart's. Aside from the game's main protagonist, Squall Leonhart, Seifer is the only other student at Balamb Garden to wield a gunblade; Seifer's particular model is the Hyperion. He and Squall have an intense rivalry, although both respect each other's abilities. Seifer and Squall are virtually mirror images of each other. Squall is a strict follower of orders, duty, and rules in order to complete his missions. Seifer, on the other hand, disregards authority and takes a reckless approach in order to reach his goals. Each of them bears an unprecedented skill with the gunblade and, in battle, they are very much equally matched, though Seifer is slightly better in power and speed. In the end, it is his ability to control his emotions that gives Squall the upper hand, as Seifer's lack of emotional control is the root of most of his problems throughout the game. Both of them being the mirror image of the other is also
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    164
    Final Fantasy XI: Wings of the Goddess

    Final Fantasy XI: Wings of the Goddess

    The fourth expansion of Final Fantasy XI was announced on May 12, 2007 at the Square Enix Party event in Japan.The expansion shipped for PlayStation 2 and Xbox 360 on November 20; the PC version was delayed until November 21 due to manufacturing issues. The expansion went live and became playable on November 22, 2007. On November 20, 2007, Square Enix updated Final Fantasy XI in preparation of the expansion. This update included a new large-scale battle known as "Campaign" and various new spells and job abilities.

    Wings of the Goddess primarily occurs in the era of the Crystal War, 20 years in the past from the main Final Fantasy XI setting. Players discover and cross mysterious time portals, and are led to help the Regal Feline Cait Sith reduce the suffering of the era. The Wings of the Goddess storyline is still ongoing as of 2008.
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    165

    Kimahri Ronso

    is a playable fictional character in the Square Enix role-playing game Final Fantasy X. Designed by Tetsuya Nomura to resemble a blue-furred, lion-like humanoid, Kimahri is the player's first glimpse of the fictional Ronso race. The primary role of this character within the narrative of the game is to serve as Yuna's first and most faithful guardian, having known and protected her since she was seven years old. However, he was not well accepted by the other Ronso, who viewed him as inferior due to his short stature (for his race) and his broken horn. Later in the game, it is revealed that his horn was broken in a duel with the characters Biran, one of two aggressive young Ronso who occasionally bump into Kimahri during the progression of the main storyline to tease him and give harsh-sounding yet useful advice. Kimahri has less dialogue than other party members throughout the game. This is justified in the narrative as a result of the shame of bearing a broken horn. In fact, Kimahri swore never again to step foot on his home of Mt. Gagazet due to the shame of his broken horn, although the events of "Final Fantasy X" will result in his return, regardless. Kimahri doesn't have
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    169
    Red Mage

    Red Mage

    A red mage refers to a fictional type or order of wizard. The definition varies according to the source. In the Final Fantasy series of video game from Square Enix, the Red Mage is a character class similar to the Bard in the Dungeons & Dragons role-playing game. Traditionally, Red Mages in Final Fantasy use the abilities of both Black Mage and White Mage, as well as occasional spells from other schools of magic. They also have the combat abilities near to a Warrior but are not as good at any one ability as are any of the other classes. In general, they are only able to cast lower-level spells and not necessarily every one of those. They are basically a Jack of all trades but master of none. Traditionally, Red Mages are distinguishable from other classes for wearing a distinct red hat with a white feather. Other articles of clothing vary from game to game, though a red cape is common. In the first game it was thought they were wearing a mask covering their mouth but it's actually part of their cape. Mages first appeared in the game Final Fantasy for the Nintendo Entertainment System (NES). At this time, they were extremely overpowered compared to the other characters
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    170
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    171

    Symphonic Suite Final Fantasy

    Symphonic Suite Final Fantasy is an arranged soundtrack album of video game music from the console role-playing game Final Fantasy II, produced by Square Co., Ltd. for the Famicom video game console (known internationally as the Nintendo Entertainment System). The album contains a selection of musical tracks from the games, arranged in orchestra and performed by the Tokyo Symphony Orchestra. It was first released on July 25, 1989, by Polystar/DataM and subsequently re-released on April 16, 1993, although information about this pressing is unknown and on March 25, 1994, by Polystar/NTT Publishing Co., Ltd.. The original release bears the catalog number H28X-10007, the first re-release bears the catalog number PSCR-5184, and the most recent re-release bears the catalog number PSCR-5253. Symphonic Suite Final Fantasy
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    172
    White Mage

    White Mage

    The is a character class (or job) in Square Enix's Final Fantasy series of computer role playing game. It is often also referred to as White Wizard or Priest. In Final Fantasy III, a White Mage changes into a more powerful form - the Shaman. The White Mage is a portrayed as a skilled cleric who casts curative magic. Typically a poor physical combatant, with a limited repertoire of attack spells and an inability to utilize heavy weaponry or armor, their primary use is support for other members of a battle party. There are traditionally a limited number of attack-based white magic spells (such as "Holy") which add some offensive capabilities to the class, but these spells are typically not available until the mage is much stronger. Because of the limited use of the class in combat, the White Mage has occasionally been integrated with the Summoner class. The White Mage has appeared in the following games in the Final Fantasy series: In addition, the character Minwu (Final Fantasy II) can be roughly categorized as a White Mage-like character, as can Aerith Gainsborough (Final Fantasy VII). Garnet Til Alexandros XVII and Eiko Carol (Final Fantasy IX), and Yuna (Final Fantasy X)
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    173
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    174

    Final Fantasy IV

    Final Fantasy IV (ファイナルファンタジーIV, Fainaru Fantajī Fō) is a role-playing video game for the Nintendo DS. It is an enhanced remake of the original Final Fantasy IV, which was released in 1991. It was released as part of the campaign for Final Fantasy series 20th anniversary on December 20, 2007 in Japan and in North America on July 22, 2008. The game was released in Europe on September 5, 2008. The game was developed by Matrix Software, the same team responsible for the Final Fantasy III remake, and was supervised by members of the original development team: Takashi Tokita served as executive producer and director, Tomoya Asano as producer and Hiroyuki Ito as battle designer. Animator Yoshinori Kanada storyboarded the new cut scenes. Final Fantasy IV was well received by critics and fans alike; it was praised for being sufficiently faithful to the original while expanding on many gameplay and story elements. Final Fantasy IV retains the original Active Time Battle System from the initial Super Nintendo release. Similar to the previous remake of Final Fantasy III on the Nintendo DS, the control of stylus is limited and optional in order to retain the same control input while allowing
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    176

    Final Fantasy VIII

    Final Fantasy VIII (ファイナルファンタジーVIII, Fainaru Fantajī Eito) is a role-playing video game released for the PlayStation in 1999 and Windows-based personal computers in 2000. It was developed and published by Square (now Square Enix) as the Final Fantasy series' eighth title, removing magic point-based spell-casting and the first title to consistently use realistically proportioned characters. The game became available on PlayStation Network as a PSone Classics title in 2009. The game's story focuses on a group of young mercenaries who are drawn into an international conflict, and seek to protect the world from a sorceress manipulating the war for her own purposes. The primary protagonist is Squall Leonhart, a 17-year-old reclusive loner and student at the military academy Balamb Garden, who is training to become a "SeeD", a mercenary paid by the academy. The development of Final Fantasy VIII began in 1997, during the English localization process of Final Fantasy VII. The music was scored by Nobuo Uematsu, series regular, and in a series first, the theme music is a vocal piece, "Eyes on Me", performed by Faye Wong. The game was positively received by critics and was a commercial
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    178

    Project Majestic Mix: The Trance Album

    • Web Link(s): http://www.discogs.com/release/357556
    Project Majestic Mix: The Trance Album - Limited Edition is a fanmade arranged soundtrack album of video game music. The album contains a selection of musical tracks from some games, arranged and performed in the style of Trance music by KFSS Studios. It was released on November 5, 2004, by KFSS Studios. The release bears the catalog number KFSS-708. Customers who pre-ordered Project Majestic Mix: The Trance Album - Limited Edition directly from KFSS Studios received a handwritten piece of paper resembling the image on the album cover. Written on each scrap of paper is one of the concept names that had been considered for the album, frequently punning on the word “Trance.” Initial suggestions (later ruled out) included such titles as “Lost in Trancelation”; “Trancelvania”; “Entranced”; “Trancendence”; “Trance Trance Revolution”; and “PMM: Press Start to Trance.” Pre-ordering customers also received a personalized note inscribed on the album cover by the KFSS Producer. In February 2008, the website was shut down and it is no longer possible to order a new print of this album.
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    179
    Zack

    Zack

    Zack Fair (ザックス・フェア, Zakkusu Fea) is a fictional character first introduced as a non-player character in the 1997 role-playing video game Final Fantasy VII by Square (now Square Enix), and subsequently expanded upon in the metaseries Compilation of Final Fantasy VII. In the original game, Zack is a late member of the paramilitary organization SOLDIER, the military wing of the megacorporation Shinra. During the game, Zack is revealed to have been Aerith Gainsborough's first boyfriend, as well as a friend of Cloud Strife, the game's protagonist. Zack ultimately died in the weeks leading up to the opening of the game protecting Cloud from Shinra's army after they had escaped from imprisonment and being the subjects of genetic experimentation. He is the second owner of the Buster Sword (バスターソード, Basutā Sōdo), and wielded it before Cloud, giving it to him on his death bed. Zack also appears in the Compilation titles Before Crisis: Final Fantasy VII, Last Order: Final Fantasy VII, Final Fantasy VII: Advent Children and, most significantly, Crisis Core: Final Fantasy VII, a prequel in which he is the protagonist. Originally, he was not meant to appear in Final Fantasy VII at all. However,
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    180

    20020220 music from FINAL FANTASY

    is a live recording of an orchestral concert of arranged video game music from the Final Fantasy video game series. The album contains a selection of musical tracks from the games, arranged for orchestra and performed by the Tokyo Philharmonic Orchestra. Track 2-06 was performed by RIKKI accompanied by the orchestra; track 2-08 was performed by Emiko Shiratori, also accompanied by orchestra. Tracks 2-02 and 2-03 are solo piano pieces performed by Aki Kuroda. It was first released on May 9, 2002, by DigiCube, and subsequently re-released on July 22, 2004, by Square Enix. The original release bears the catalog number SSCX-10065, and the re-release bears the catalog number SQEX-10030. 20020220 music from FINAL FANTASY
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    181

    Cactuar

    Cactuars are small cactus-like creatures from the Final Fantasy series of role-playing game. Cactuars (also known as Cactuer, Qactuar, Qactaur, Sabotender, and Cactrot) are typically depicted having stiff arms and legs, three black dots on their faces representing two eyes, an oblong mouth and three red quills at the top of their heads. They have their own language (mostly consisting of variations of the word "Ge-ka", which resemble squawks and warbles to the ear). A Cactuar also cannot stand getting wet, as it weakens them. They are best known for their defensive attack, 1000 Needles (also called Blow Fish), which does exactly 1000 hit point of damage to an opponent, regardless of defenses. There was a Jumbo Cactuar in Final Fantasy VIII and Final Fantasy X-2 which was probably 10-20 times larger than the average Cactuar, wore a moustache (in Final Fantasy VIII) and demonstrated the 10,000 Needles attack, which instantly killed any player character (the maximum number of hit points for playable characters in the Final Fantasy series prior to Final Fantasy X being 9999). Their Japanese name derives from "Saboten Pretender", saboten meaning cactus. It refers to their ability to
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    182
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    184
    Final Fantasy III: Original Soundtrack

    Final Fantasy III: Original Soundtrack

    Final Fantasy III: Original Soundtrack is a soundtrack album of video game music from the Nintendo DS RPG remake of Final Fantasy III, produced by Square Enix for the Nintendo DS. The album contains the musical tracks from the game, originally composed by Nobuo Uematsu in 1990 and rearranged by Tsuyoshi Sekito and Keiji Kawamori, as well as two remixes, one from the Black Mages band and the other by muZik. Also included in this album is a DVD containing the opening FMV sequence of the game, a promotion video made for the game, and a interview with the game's staff. It was released on September 20, 2006 by Square Enix Co., Ltd. The original release bears the catalog number SQEX-10076. Game Music Revolution's Page on Final Fantasy III Original Soundtrack Original Soundtrack Final Fantasy 03: Original Soundtrack
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    185

    Final Fantasy Agito XIII

    Final Fantasy Type-0 (ファイナルファンタジー 零式, Fainaru Fantajī Reishiki) is a video game published by Square Enix for the PlayStation Portable and it is developed by the company's 1st Production Department. The game was originally announced with the name Final Fantasy Agito XIII (ファイナルファンタジー アギトXIII, Fainaru Fantajī Agito Sātīn); "Agito" roughly meaning "to put in motion" in Latin. Director Hajime Tabata said he liked the Agito title, but the name did not have much to do with the game Final Fantasy XIII. With the name change, they want to develop Type-0 into a series. Even though the game no longer has "XIII" in its title, the game still uses the Fabula Nova Crystallis mythology. While a release outside of Japan has not been officially announced, English language versions have been hinted by Square Enix and reliable sources. The battle system is in real-time and action-based, and similar to that of The 3rd Birthday (2010) and Crisis Core: Final Fantasy VII (2007), but makes use of the ATB system and allows control of multiple characters. On January 27, 2011, an interview in Famitsu revealed the flow of gameplay. The 12 heroes travel from town to town getting missions, then discover enemy
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    3 votes
    186

    The Black Mages

    The Black Mages is an arranged soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square. The album contains a selection of musical tracks from the games, arranged and performed in a hybrid of power metal and progressive metal by The Black Mages. It was first released on February 19, 2003, by DigiCube, and subsequently re-released on May 10, 2004, by Square Enix. The original release bears the catalog number SSCX-10080, and the re-release bears the catalog number SQEX-10019. The album artwork includes a photo of a television showing the logo from the game Final Fantasy XI, although no songs from this game are featured.
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    187
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    188
    Final Fantasy XIII

    Final Fantasy XIII

    Final Fantasy XIII (ファイナルファンタジーXIII, Fainaru Fantajī Sātīn) is a console role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360. Released in 2009 in Japan and North America and PAL regions in March 2010, it is the thirteenth major installment in the Final Fantasy series. The game includes fast-paced combat, a new system for the series for determining which abilities are developed for the characters called "Crystarium", and a customizable "Paradigm" system to control which abilities are used by the characters. Final Fantasy XIII includes elements from the previous games in the series, such as summoned monsters, chocobos, and airships. The game takes place in the fictional floating world of Cocoon, whose government, the Sanctum, is ordering a purge of civilians who have supposedly come into contact with Pulse, the much-feared world below. The former soldier Lightning begins her fight against the government in order to save her sister who has been branded as an unwilling servant to a god-like being from Pulse, making her an enemy of Cocoon. Lightning is soon joined by a band of allies, and together the group also become marked by the same
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    189

    Final Fantasy: S Generation - Official Best Collection

    Final Fantasy S Generation: Official Best Collection is a Best Of and arranged soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square Co., Ltd. for the PlayStation video game console. The album contains a selection of musical tracks from other albums, arranged and performed by Nobuo Uematsu, "Melodies of Life (Original Japanese Version)" is performed by Emiko Shiratori. It was first released on October 23, 2001, in North America, by Tokyopop Soundtrax. The release bears the catalog number TPCD 0213-2. There seems to be an alternative to the cover of the Final Fantasy S Generation album. The alternate cover features Squall from Final Fantasy VIII instead of Cloud and Aerith from Final Fantasy VII. It makes sense as this album covers Final Fantasy VII to Final Fantasy IX, and producing different covers containing different characters from different games would be normal.
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    190
    Last Order: Final Fantasy VII

    Last Order: Final Fantasy VII

    Last Order: Final Fantasy VII (ラストオーダー -ファイナルファンタジーVII-, Rasuto Ōdā -Fainaru Fantajī Sebun-), also abbreviated as Last Order or LO, is a 2005 Japanese anime original video animation (OVA) produced by Madhouse and released by Square Enix. It was directed by Morio Asaka and produced by Masao Maruyama, Jungo Maruta, and Akio Ofuji. Tetsuya Nomura acted as the supervising director. The OVA is an alternate rendition of two flashbacks found within the 1997 video game Final Fantasy VII. Last Order was released in Japan with Advent Pieces: Limited, a special edition release of the film Final Fantasy VII: Advent Children, and as a bonus feature in the North American "Limited Edition Collector's Set" release of Advent Children. Last Order is associated with the Compilation of Final Fantasy VII, a series of prequels and sequels to the original Final Fantasy VII. Although not an official Compilation installment or canon within it, the OVA has nonetheless been included in official guidebooks. The Compilation of Final Fantasy VII includes the games Before Crisis: Final Fantasy VII, Dirge of Cerberus: Final Fantasy VII, and Crisis Core: Final Fantasy VII, as well as the film Final Fantasy VII:
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    191

    Selphie Tilmitt

    is a playable character in Squaresoft's (now Square Enix) RPG Final Fantasy VIII. Selphie's first appearance in the game comes when she runs into Squall Leonhart while late for her class. She asks Squall to show her around because she has just transferred to Balamb Garden from Trabia Garden. Selphie's next appearance occurs during the SeeD exam mission during Galbadia's assault on the Dollet Dukedom. Selphie is a messenger for her squad and is ordered to tell all other squads to withdraw at a certain time. Selphie chases after the squad consisting of Squall, Zell Dincht, and Seifer Almasy, and her FMV entrance shows her tripping and falling down a cliff before them. She joins the party once Seifer runs off. Spunky, hyper, and somewhat childish, Selphie seems misplaced as part of an elite military academy, but she is actually a valuable asset to the party. She is highly talented with computer and machinery - during the game, she runs her own website, disarms missiles, and pilots the starship Ragnarok. She wields oversized nunchaku in battle and her final limit break The End is the most powerful out of all the main protagonists', which will send any enemy to a field of
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    3 votes
    192

    Final Fantasy

    Final Fantasy (ファイナルファンタジー, Fainaru Fantajī) is a media franchise created by Hironobu Sakaguchi, and is developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs), but includes motion pictures, anime, printed media, and other merchandise. The series began in 1987 with the eponymous video game conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. The video game series has since branched into other genres such as tactical role-playing, action role-playing, massively multiplayer online role-playing, racing, third-person shooter, fighting and rhythm. Although most Final Fantasy installments are supposedly independent stories with different settings and main characters, they feature identical elements that define the franchise. Recurring elements include plot themes, character names, and game mechanics. Plots center on a group of heroes battling a great evil while exploring the characters' internal struggles and relationships. Character names are frequently derived from the history, languages, and mythologies of cultures worldwide. The
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    Final Fantasy Versus XIII

    Final Fantasy Versus XIII

    Final Fantasy Versus XIII (ファイナルファンタジー ヴェルサスXIII, Fainaru Fantajī Verusasu Sātīn) is an upcoming action role-playing game that will be published by Square Enix for the PlayStation 3. The game is being developed by a team within the company's 1st Production Department and has been in development since November 2005. It was unveiled at E3 2006 alongside Final Fantasy XIII and Final Fantasy Type-0 as part of the Fabula Nova Crystallis series. According to its developers, Final Fantasy Versus XIII is a completely independent game, with a unique story, characters and visual design. Although using the same Fabula Nova Crystallis mythology as Final Fantasy XIII, Final Fantasy XIII-2 and Lightning Returns: Final Fantasy XIII, the game is not directly related to none of them. The story focuses on Noctis Lucis Caelum, the prince of a dynasty which rules a city state that has the last remaining crystal. After the crystal is stolen by an invading nation, a global conflict ensues with all other nations wishing to gain it for themselves. Against this backdrop of a world at war, Noctis Lucis Caelum and his closest friends embark on an epic journey to try and get the crystal back. Director Tetsuya
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    Final Fantasy: Song Book - Mahoroba

    Final Fantasy: Song Book - Mahoroba is an arranged soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square Co., Ltd.. The album contains a selection of musical tracks from the games in the series as well as a track from the Ten Plants album, arranged for vocals and performed by Nobuo Uematsu, vocal is performed by Manami Kiyota. It was released in on March 10, 2004, by Universal Music. The release bears the catalog number UPCH-1332. Note: It is sometimes referred to as the third album in the Final Fantasy Vocal Collections series. Additionally, the disc features one bonus hidden track, that can be accessed by letting the CD play after the last track finishes at around 6:28, which explains why it lasts 9:46. At around 7:46 of the last track, a second arrangement of " ̄チト ̄チᄂ ̄チヒ¥ᄌᄚ ̄ツヒ ̄チᄄ ̄チモ ̄ツヘ (Instrumental) ((Itsuka Kaeru Tokoro) (Instrumental))" will play: Song Book Mahoroba
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    Cid Pollendina

    Cid Pollendina is a fictional character in the Square Co., Ltd. RPG Final Fantasy IV. He is, in fact the first of the Final Fantasy Cids to be playable. The chief engineer of Baron, Cid is good friends with other castle residents Cecil Harvey, Kain Highwind, and Rosa Farrell, despite their 30 year age difference. Since the loss of his wife and daughter, Cid has especially treated Cecil like his own son. Having discovered the ancient skill of levitation, Cid invented the airship. His engineering skills, along with his appearance, could lead fans into believing that Cid is a Dwarf. Though slightly upset over the military use of his invention, Cid is genuinely a happy person who provides comic relief throughout the game, due to his oversized emotions. Like Rosa, Cid's first appearance in the game is very brief, before Cecil and Kain embark on their mission to deliver the Bomb Ring to the village of Mist. After Cecil's rank of airship commander is given to Golbez, the Water Fiend Cagnazzo, who is posing as the king of Baron, locks Cid in a "stink hole." He finally breaks free when Cecil, as well as Yang Fang Leiden the monk, Tellah the sage, Palom the Black Mage, and Porom the White
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    Dissidia: Final Fantasy

    Dissidia Final Fantasy (ディシディア ファイナルファンタジー, Dishidia Fainaru Fantajī) is a fighting game with action RPG elements developed and published by Square Enix for the PlayStation Portable as part of the campaign for the Final Fantasy series 20th anniversary. It was released in Japan on December 18, 2008, in North America on August 25, 2009, in Australia on September 3, 2009 and in Europe on September 4, 2009. It was then re-released as an international version in Japan, based on the North American port, as Dissidia Final Fantasy: Universal Tuning, on November 1, 2009. The game features characters from different Final Fantasy games and centers around a great conflict between Cosmos, goddess of harmony and, Chaos, the god of discord. The two summon multiple warriors to fight for their sides in their thirteenth war. During the story, the player control the ten warriors chosen by Cosmos, the protagonists from the first ten Final Fantasy games, in their journey. The game's English and international versions also give access to other features such an arcade mode. Dissidia originated from Kingdom Hearts director Tetsuya Nomura desire of creating a spin off for the franchise but it was changed
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    Tonberry

    A Tonberry is a mysterious creature from the Final Fantasy series. It made its first appearance in Final Fantasy V ("Dingleberry" in the North America localization); in Final Fantasy VI they were known as "Pugs" in the North American release. Tonberries are often found in caves or ruins, and frequently guard coveted treasure or valuable items. A Tonberry is quite small, usually no larger than two or three feet (sixty to ninety centimeters) tall. Appearing quite harmless, it has green skin and a round head with a small snout and round yellow eyes; it walks on two legs and resembles, to some small degree, a bipedal lizard, or, to a greater extent, a green sock puppet. However, it always wears a hooded cloak, usually plain brown or grey in color, and its dolphin-like tail can be seen peeking out from beneath the hem. A Tonberry always carries two things: a lantern in one hand to light its way through the caves, and a long, sharp butcher's knife in the other. Stronger versions of the Tonberry have a glowing star above their head (VII) or a crown, to symbolize the Tonberry King (VIII, XI). Lore from some of the Final Fantasy games suggests that Tonberries possess a great rage
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    Final Fantasy Tactics Advance

    Final Fantasy Tactics Advance (ファイナルファンタジータクティクスアドバンス) is a tactical role-playing game developed and published by Square (now Square Enix) for the Nintendo Game Boy Advance. A spin-off of the popular Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, although it is not a direct sequel. The player assembles a clan of characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities, and statistics of their characters. The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him. Tactics Advance is one of the initial products from the cooperation of Square and Nintendo made for the Game Boy Advance console; it was developed by the team brought over from the game company Quest Corporation. Following its release, Tactics Advance-themed merchandise was introduced. The game was
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    DIRGE of CERBERUS -FINAL FANTASY VII- Original Soundtrack

    DIRGE of CERBERUS -FINAL FANTASY VII- Original Soundtrack

    • Web Link(s): Wikipedia page.
    Dirge of Cerberus -Final Fantasy VII- Original Soundtrack is a soundtrack album of video game music from the action role-playing game Dirge of Cerberus -Final Fantasy VII-, produced by Square Enix Co. Ltd. for the PlayStation 2 video game console. The album contains musical tracks from the game, composed by Masashi Hamauzu. Yoshihisa Hirano provides orchestration and Koji Haishima conducts the Tokyo Philharmonic used for about half of the soundtrack. Vocals were performed by Gackt Camui for the theme songs, "Longing" and "Redemption". The soundtrack was released on the 15th of February, 2005 in Japan with a price of ᅡᆬ 3,300 bearing the catalog number CRCP-40139/40 and the limited edition of the soundtrack was also released on the same day with a price of ᅡᆬ3,900 bearing the catalog number CRCP-40137/38. The limited edition of the soundtrack includes a "Cerberus Complete Case" deluxe box which is designed to hold the soundtrack along with the Dirge of Cerberus -Final Fantasy VII- PS2 game and the limited edition of Gackt's single for the game, "REDEMPTION". The soundtrack marks new territory for Hamauzu, combining his signature impressionist chords, jazz and electronic ambience,
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    Final Fantasy Collection

    is a compilation of three Square computer role-playing game: Final Fantasy IV, Final Fantasy V, and Final Fantasy VI, released in Japan for the Sony PlayStation. All three games were ports of titles originally produced for the Super Famicom (Super Nintendo Entertainment System). Fifty-thousand copies were released as a limited edition version of the collection, which included a Final Fantasy-themed alarm clock. Although the games differ little from the original versions in terms of gameplay, graphics, and sound, a number of additional omake sequences are included, including art galleries, bestiaries, and full motion video cutscene. All three games were also released separately between 1997 and 1999. Although Final Fantasy Collection was never released outside of Japan, the games themselves were marketed to North America and Europe audiences in different collections. In North America, the PlayStation ports of Final Fantasy V and Final Fantasy VI were included as part of Final Fantasy Anthology, while the port of Final Fantasy IV was included as part of Final Fantasy Chronicles with Chrono Trigger. In the PAL region, Final Fantasy IV and Final Fantasy V were packaged as part of
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    Final Fantasy IV: Original Sound Version

    Final Fantasy IV Original Sound Version is a soundtrack album of video game music from the computer role-playing game Final Fantasy IV, produced by Square Co., Ltd. for the Super Famicom (known internationally as the Super Nintendo Entertainment System). The album contains the musical tracks from the game, performed by Nobuo Uematsu. It was first released on June 14, 1991, by Square Brand/NTT Publishing Co., Ltd,, and subsequently re-released on November 26, 1994, and October 1, 2004, by NTT Publishing Co., Ltd.. The original release bears the catalog number N23D-001, and the re-release bears the catalog number NTCP-5014. The only song not included on the soundtrack is the Chocobo Forest theme. Also, the theme playing during the full motion video included in Final Fantasy IV as part of Final Fantasy Chronicles was never released on any album. Final Fantasy IV: Official Soundtrack is North America's own release of the Final Fantasy IV: Original Sound Version album that came with the purchase of Final Fantasy Chronicles. This is nearly the same release as Final Fantasy IV: Original Sound Version except that some song titles were changed a little and a bonus track was added.
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    Final Fantasy Mystic Quest

    Final Fantasy Mystic Quest, released as Mystic Quest Legend in PAL regions and as Final Fantasy USA: Mystic Quest (ファイナルファンタジーUSA ミスティッククエスト, Fainaru Fantajī Yū Esu Ē Misutikku Kuesuto) in Japan, is a role-playing video game for the Super Nintendo Entertainment System. The game was released as a spin-off to Square's popular Final Fantasy series of video games. Final Fantasy Mystic Quest was first released in North America in 1992 and marketed as a "simplified role-playing game...designed for the entry-level player" in an attempt to broaden the genre's appeal. The game's presentation and battle system is broadly similar to that of the main series, but it differed in its inclusion of action-adventure game elements. Along with Final Fantasy Adventure, Final Fantasy Mystic Quest was the first Final Fantasy game to be released in Europe. In the game, the player controls a youth named Benjamin in his quest to save the world. His goal is to reclaim a set of stolen crystals that determine the state of the world's four elemental powers. The gameplay takes a departure from the main series in a variety of ways. Many series staples are eliminated, such as random battles, save points, manual
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    Kuja

    {| class="infobox" style="width:220px;" was the primary antagonist for the Square Co., Ltd. PlayStation game, Final Fantasy IX. A sorcerer obsessed with the concept of power, Kuja had a temperament of unprecedented ambition, cruelty, and ruthlessness. Most distinguishable for his exterior magnificence, Kuja wore an attire of effeminate nature to reflect his deeply narcissistic personality. Exceptionally sophisticated, he possessed extensive knowledge of the world¬タルs magic, and had a great fondness for such classical works as Lord Avon's play "I Want To Be Your Canary". Always a lover of theatricality, Kuja was well-known for his bombastic demeanor and extravagant dress and was fond of playing out conflicts in the manner of a traditional stage villain. For the origins of his name click herethen go to library. Upon the decaying world of Terra Kuja was created as a Genome by its ruler, Garland. However unlike the other soulless inhabitants of this realm, Kuja was to be the first "Angel of Death". Under his lordship, Garland had intended to create a vast legion of these new beings in preparation for the Gaia's assimilation (a healthy world that would restore Terra¬タルs
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    Final Fantasy Crystal Chronicles

    Final Fantasy Crystal Chronicles (ファイナルファンタジー クリスタルクロニクル, Fainaru Fantajī Kurisutaru Kuronikuru) is a 2003 action role-playing game for the Nintendo GameCube. It was published by Nintendo and developed by The Game Designers Studio, a shell corporation for Square Enix's Product Development Division-2. A spin-off of the Final Fantasy series, the game spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004 and in Europe and Australia on March 12, 2004. Many new gameplay elements were included in this game, such as real-time fighting, as well as being the first role-playing video game to incorporate GameCube-Game Boy Advance compatibility. The music was composed by Kumi Tanioka. The game was greeted with good reviews overall, with many calling the graphics beautiful and the multiplayer design innovative. Three further Crystal Chronicles games have been released (chronologically, two sequels, one distant prequel, and two more); one for the Wii was released, and one for the WiiWare download service is in development, making Crystal Chronicles a sub-series of the Final Fantasy series. Like many action role-playing games, the
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    The Star Onions

    The Star Onions is a band of Japanese video game music composers from Square Enix, including Naoshi Mizuta, Kumi Tanioka and Hidenori Iwasaki. They first appeared in September 2004 during a Final Fantasy XI show. Their first album, consisting entirely of newly arranged versions of tracks from the Final Fantasy XI Soundtrack, entitled Music from the Other Side of Vana'diel, was published in August 24, 2005. Their name seems to come from the Star Onion Brigade, a group of child NPCs belonging to the fictional city of Windurst, which are involved in some quests from the MMORPG Final Fantasy XI.
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    Aerith Gainsborough

    Aerith Gainsborough (エアリス・ゲインズブール, Earisu Geinzubūru) — spelled Aeris Gainsborough in the English releases of Final Fantasy VII and Final Fantasy Tactics — is a player character in Square's (now Square Enix) role-playing video game Final Fantasy VII. She was designed by Tetsuya Nomura with influence from Yoshinori Kitase, Hironobu Sakaguchi and Yoshitaka Amano. In Final Fantasy VII, Aerith is a 22-year-old woman who joins the eco-terrorist organization AVALANCHE. As the story progresses, AVALANCHE begin to pursue the game's antagonist Sephiroth, and the player learns that Aerith is the last surviving Cetra, or "Ancient", one of the planet's oldest races. Aerith has also appeared in the later-released Compilation of Final Fantasy VII and Kingdom Hearts series. Her voice actors are Maaya Sakamoto in Japanese, singer and actress Mandy Moore in the English version of Kingdom Hearts, actress Mena Suvari in the English versions of Kingdom Hearts II and Advent Children, and actress Andrea Bowen in Crisis Core: Final Fantasy VII. Aerith and the events surrounding her death in Final Fantasy VII have met with an overall positive reception from critics and fans. Aerith Gainsborough is first
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    Final Fantasy: The Spirits Within

    Final Fantasy: The Spirits Within

    Final Fantasy: The Spirits Within is a 2001 American computer animated science fiction film directed by Hironobu Sakaguchi, creator of the Final Fantasy series of role-playing video games. It was the first photorealistic computer animated feature film and also holds the record for the most expensive video game-inspired film ever made. It features the voices of Ming-Na, Alec Baldwin, Donald Sutherland, James Woods, Ving Rhames, Peri Gilpin and Steve Buscemi. The Spirits Within follows scientists Aki Ross and Doctor Sid in their efforts to free a post-apocalyptic Earth from a mysterious and deadly alien race known as the Phantoms, which has driven the remnants of humanity into "barrier cities". They must compete against General Hein, who wishes to use more violent means to end the conflict. Square Pictures rendered the film using some of the most advanced processing capabilities available for film animating at the time. A render farm consisting of 960 workstations was tasked with rendering each of the film's 141,964 frames. It took a staff of 200 and some four years to complete the film. Square intended to make the character of Aki Ross into the world's first photorealistic
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    FITHOS LUSEC WECOS VINOSEC: Final Fantasy VIII

    FITHOS LUSEC WECOS VINOSEC: Final Fantasy VIII

    FITHOS LUSEC WECOS VINOSEC: Final Fantasy VIII is an arranged soundtrack album of video game music from the computer role-playing game Final Fantasy VIII, produced by Square Co., Ltd. for the PlayStation and Microsoft Windows-based personal computer. The album contains a selection of musical tracks from the game, arranged for orchestra and performed by Shiro Hamaguchi, a chorus performs the "Liberi Fatali" and "FITHOS LUSEC WECOS VINOSEC" tracks and "Eyes On Me" is performed by Faye Wong. It was first released on November 19, 1999, by DigiCube, and subsequently re-released on July 22, 2004, by Square Enix. The original release bears the catalog number SSCX-10037, and the re-release bears the catalog number SQEX-10025. Tracks 1, 7 and 12 are from the Final Fantasy VIII Original Soundtrack. Fithos Lusec Wecos VinosecFinal Fantasy 08: Fithos Lusec Wecos Vinosec
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    Edgar Roni Figaro

    is a fictional character of the Square Co., Ltd.'s computer role-playing game Final Fantasy VI. He is the womanizing king of Figaro Castle, which is specially engineered to enable it to completely submerge itself beneath the ground. When Edgar and his twin brother Sabin's father died, neither wanted the throne; they both wanted the freedom away from the castle and its wars. They decided to toss a coin and the winner could opt for his freedom. Edgar, however, could not bear to see the heavy burden of being a king being laid upon his brother's shoulders, and used a double-sided coin and "won" the throne. Edgar gives the impression that he is allied with the Empire, but the truth is that he dislikes the empire and supports the Returners, a resistance group, secretly. He is a ladies' man and flirts with every woman he meets, including Terra Branford. Edgar appears in the World of Ruin disguised as a thief named Gerad, (an anagram of Edgar.) The blue on his outfit has been switched to a brown color. He claims not to know your party when you first encounter him and keeps the disguise up until he's attacked breaking into Figaro castle with his band of thieves. Edgar is one of only
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    Final Fantasy Anthology

    Final Fantasy Anthology is a compilation of two Final Fantasy console role-playing games by Square for the Sony PlayStation. Final Fantasy V and Final Fantasy VI are featured in the North American edition, while Final Fantasy IV and Final Fantasy V are in the PAL region edition. The games were ported by TOSE from the original Super Nintendo Entertainment System versions. Final Fantasy Anthology was published in North America on October 5, 1999 by Square Electronic Arts and in the PAL region on May 17, 2002 by Sony Computer Entertainment Europe. In Japan, all three games were released for the PlayStation both individually and packaged together as part of a limited edition box set called Final Fantasy Collection. Although all three games differ little from the original Japanese versions in terms of gameplay, graphics, and sound, a number of extras were added, including art galleries, bestiaries, and two full motion video opening and ending sequences not present in the original releases. The gameplay in both Final Fantasy V and VI use many standard role-playing elements; characters grow in strength by gaining experience points from random encounters with monsters on the overworld or
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    Final Fantasy I & II: Dawn of Souls

    Final Fantasy I & is a compilation of the first two games in the Final Fantasy series. It was released in Japan under the title Final Fantasy I + II Advance. Graphically, it is very similar to the previously released enhanced remake of both games for the WonderSwan Color handheld game console. Both games were faithful in content to the original NES versions, and the package, while graphically similar to the WonderSwan Color adaptation of the first game, also contains the Bestiary feature, which allowed the player to view images and statistics of enemies that they had defeated in both games, and which first featured in the PlayStation package. However, the package lacked the ability to choose between easy and normal games as was available in Final Fantasy Origins, although not in the original. Many reviewers complained that the first game appeared to default to "easy", making the heroes level-up much more easily and rendering enemies much easier to defeat, especially in comparison with the NES original. Many items were cheaper, the party began with more money, and defeating enemies brought greater rewards. Others praised the reduced difficulty level, saying that the high
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    Final Fantasy II

    Final Fantasy II (ファイナルファンタジーII, Fainaru Fantajī Tsū) is a fantasy role-playing video game developed and published by Square (now Square Enix) in 1988 for the Nintendo Entertainment System as the second installment of the Final Fantasy series. The game has received numerous enhanced remakes for the WonderSwan Color, the Sony PlayStation, Japanese mobile phones, the Game Boy Advance, and the PlayStation Portable. Only the PlayStation, Game Boy, and PlayStation Portable versions have been released outside of Japan. As neither this game nor Final Fantasy III were initially released outside of Japan, Final Fantasy IV was originally released in North America as Final Fantasy II, so as not to confuse players. The most recent release of the game is an enhanced version for the iOS, which was released worldwide on February 25, 2010. The game's story centers on four youths whose parents were killed during an army invasion by the empire of Palamecia. Three of the four main characters join a rebellion against the empire, embarking on missions to gain new magic and weapons, destroy enemy superweapons, and rescue leading members of the resistance. After defeating the empire and the Emperor, the
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    Final Fantasy III: Yūkyū no Kaze Densetsu

    Final Fantasy III: Yūkyū no Kaze Densetsu

    is an arranged soundtrack album of video game music from the computer role-playing game Final Fantasy III, produced by Square Co., Ltd. for the Famicom video game console (known internationally as the Nintendo Entertainment System). The album contains a selection of musical tracks from the game, arranged for vocals and performed by Nobuo Uematsu, vocals are performed by Dido. It was first released on May 25, 1990, by Polystar Co., Ltd. and subsequently re-released on March 25, 1994, by Polystar Co., Ltd.. The original release bears the catalog number PSCX-1005, and the re-release bears the catalog number PSCR-5252. Unlicensed pirate duplicates of the disc were produced by several companies. Because most of these discs tend to be price more cheaply than their official counterpart, they frequently appear in the North America and Europe import market. The most prominent manufacturers of these discs are: Final Fantasy 03: Yukyu no Kaze DensetsuYukyu no Kaze Densetsu
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    Final Fantasy V: Original Sound Version

    The music of the video game Final Fantasy V was composed by regular series composer Nobuo Uematsu. The Final Fantasy V Original Sound Version, a compilation of almost all of the music in the game, was released by Square Co./NTT Publishing, and subsequently re-released by NTT Publishing after the game was brought to North America as part of the Final Fantasy Anthology. An arranged album entitled Final Fantasy V Dear Friends, containing a selection of musical tracks from the game arranged in multiple styles, including live and vocal versions, was released by Square/NTT Publishing and later re-released by NTT Publishing. Additionally, a collection of piano arrangements composed by Nobuo Uematsu, arranged by Shirou Satou and played by Toshiyuki Mori titled Piano Collections Final Fantasy V was released by Square/NTT Publishing, and re-released by NTT Publishing. The music received mixed reviews; while some reviewers enjoyed the soundtrack and found it to be underrated, others felt it was only of middling quality. Several pieces, especially "Dear Friends", remain popular today, and have been performed numerous times in orchestral concert series such as the Dear Friends: Music from Final
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    Final Fantasy VI

    Final Fantasy VI (ファイナルファンタジーVI, Fainaru Fantajī Shikkusu) is a role-playing video game developed and published by Square (now Square Enix), released in 1994 for the Super Nintendo Entertainment System as a part of the Final Fantasy series. Set in a fantasy world with a technology level equivalent to that of the Second Industrial Revolution, the game's story focuses on a group of rebels as they seek to overthrow an imperial dictatorship. The game features fourteen permanent playable characters, the most of any game in the main series. It was ported by Tose with minor differences to Sony's PlayStation in 1999 and Nintendo's Game Boy Advance in 2006, and it was released for the Wii's Virtual Console in Japan in March 15, 2011, followed by the PAL region on March 18, 2011 and North America on June 30, 2011. The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy III had not been released outside of Japan at the time. However, later localizations used the original title. Final Fantasy VI was originally directed by series creator Hironobu Sakaguchi, but he eventually stepped down as director due to becoming too busy with other
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    Final Fantasy XI: Treasures of Aht Urhgan

    is the third expansion pack for the MMORPG Final Fantasy XI. It was revealed at the 2005 Tokyo Game Show. A new continent of Vana'diel known as Aridjiah, with its dominant nation being Aht Urhgan, was introduced, and the Blue Mage and Corsair job were announced on the Square Enix website to be included as well. On March 10, 2006, Square Enix announced at the Final Fantasy Fan Festival that the third and final job for release in the expansion was the Puppetmaster. The expansion was released in North America on April 18 and Japan on April 20, 2006. The actual content of the expansion was unable to be accessed until a short while after its Japanese release. Throughout the Final Fantasy series, the Blue Mage has usually specialized in learning special abilities from monsters and using them as blue magic. This trait was continued with Final Fantasy XI's version of the job. Early promotional material described the Blue Mage as a fighter-mage that uses curved blades in close combat and enemy-learned abilities at a further range. The Corsair job is based on the Gambler job from previous Final Fantasy games (i.e. Setzer Gabbiani from Final Fantasy VI), despite its Artifact Armor
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    Final Fantasy: Pray

    Final Fantasy Pray is an arranged soundtrack album of video game music from the Final Fantasy series of computer role-playing game, produced by Square. The album contains a selection of musical tracks from the first six games in the series arranged for vocals and performed by Nobuo Uematsu, vocal is performed by Risa Ohki. It was released on June 25, 1994, in Japan, and was subsequently re-released on October 1, 2004, by NTT Publishing. The original release bears the catalog number PSCN-5006, and the re-release bears the catalog number NTCP-5006. Unlicensed pirate duplicates of the disc were produced by several companies. Because most of these discs tend to be priced more cheaply than their official counterpart, they frequently appear in the North American and European import market. The most prominent manufacturers of these discs are: A cover version of "The Promised Land" was done in electronic dance style in 2004 by nR Element, a eurodance band from California.
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    Final Fantasy: The Spirits Within

    Final Fantasy: The Spirits Within is the soundtrack album of the eponymous 2001 computer animated science fiction film. The original score and songs were composed and conducted by Elliot Goldenthal. The film's soundtrack was recorded in the United Kingdom at the Watford Coloseum and the London AIR Lyndhurst Hall. It was mixed at the Manhattan Center Studios in the United States. Elliot Goldenthal's score is his typical sci-fi fare, with epic, sweeping, anthemic themes and many moments are (as Goldenthal acknowledges in the liner notes) similar in style and texture to his work on the Alien³ score: modernist, dark, and percussion-heavy. The orchestra for the film was conducted by Belgian composer Dirk Brossé. The film's director Hironobu Sakaguchi opted for the acclaimed film composer instead of Nobuo Uematsu, the composer of the games' soundtracks, a decision met with mixed opinion as many of the game's fans were completely unaware of who Goldenthal was. Goldenthal discusses the soundtrack in the album's liner notes. The album was met with extremely positive reviews. Neil Shurley from Allmusic, who gave the album 4 out of 5, stated the album would probably have been nominated for an
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    Final Fantasy: Unlimited

    Final Fantasy: Unlimited (FF:U ~ファイナルファンタジー:アンリミテッド~, FF:U ~Fainaru Fantajī: Anrimiteddo~) is an anime television series based on Square Enix's popular Final Fantasy role-playing video game franchise. Final Fantasy: Unlimited incorporates both 2D animation and 3D graphics, and takes elements from the Final Fantasy games with quite a few easter eggs, some obvious, others obscure. It was licensed for North America and the United Kingdom by ADV Films, and 7 volumes of videos were released on DVD. In 2003, the series soundtrack Final Fantasy: Unlimited After 2 was released. The continuation of the story has also been released in a variety of other media. The original Final Fantasy: Unlimited follows the story of Ai and Yu Hayakawa, two twelve year-old twins who travel into Wonderland, a mysterious parallel dimension, in search of their missing parents. Along the way they meet Lisa Pacifist, a member of the C2 Organization, Kaze, a being of incredible power, and a variety of other characters. The series is divided into two major sections, defined by the main method of transport the protagonists are utilizing. The first half of the series see the group using the Ghost Train to reach a
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    Irvine Kinneas

    is a playable character from Squaresoft's (now Square Enix) computer role-playing game Final Fantasy VIII. Irvine was originally meant to appear in Kingdom Hearts as a Final Fantasy cameo. However, he was replaced by Wakka in the final version. He was named after Irvine, California, a city near Squaresoft's North American offices. He is a student from Galbadia Garden, one of three academies for training elite mercenaries in the Final Fantasy VIII world; unlike his teammates Squall Leonhart, Quistis Trepe, Zell Dincht, and Selphie Tilmitt, he has not yet graduated to the rank of SeeD. He uses rifle in combat, and despite his student status, he is the most skilled sharpshooter in Galbadia Garden. In appearance, Irvine is a bishounen with long brown hair that he wears pulled back in a ponytail. He wears a purple shirt, a long khaki-colored coat, and a black cowboy hat. Irvine is known for being a playboy; his relentless pursuit of the opposite sex is perhaps his most obvious character trait. He never passes up an opportunity to flirt with a woman, and at one point in the game he even has a "naughty" magazine. However, over the course of the game, Irvine comes to focus his
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    239

    Laguna Loire

    is a main playable character in the Squaresoft's (now Square Enix) video game Final Fantasy VIII. 'Laguna' is latin for 'Lagoon' and goes along with the motif of water in Final Fantasy VIII, along with both Squall and Raine. The player's first introduction to Laguna may not say a lot in his favor: he's not very serious about his work, has a tendency to get lost, talks too much, and is shy and self-conscious in romantic situations. Nonetheless, he has comrades who think highly of him. Over time, the player is introduced to more aspects of his character. He abandons the army career with which he is uncomfortable for an attempt at journalism, and forges fulfilling relationships with Ellone and Raine. Laguna is depicted as a man of principle who, despite being idealistic, is willing to stand up for what he believes in and those he cares for. His development as a character spans several decades, and results in one of the most detailed and empathetic characters in the Final Fantasy series. Laguna's past (the events he experienced around the time he was 27) appears in the form of 'dreams' experienced by Squall Leonhart, Selphie Tilmitt, Zell Dincht, and Quistis Trepe (and later on
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    241
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    243
    Ninja

    Ninja

    A ninja (忍者) or shinobi (忍び) was a covert agent or mercenary in feudal Japan who specialized in unorthodox warfare. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations. Their covert methods of waging war contrasted the ninja with the samurai, who observed strict rules about honor and combat. The shinobi proper, a specially trained group of spies and mercenaries, appeared in the Sengoku or "warring states" period, in the 15th century, but antecedents may have existed in the 14th century, and possibly even in the 12th century (Heian or early Kamakura era). In the unrest of the Sengoku period (15th–17th centuries), mercenaries and spies for hire became active in the Iga Province and the adjacent area around the village of Kōga, and it is from their ninja clans that much of our knowledge of the ninja is drawn. Following the unification of Japan under the Tokugawa shogunate (17th century), the ninja faded into obscurity, being replaced by the Oniwabanshū body of secret agents. A number of shinobi manuals, often centered around Chinese military philosophy, were written in the 17th and 18th centuries, most notably
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    244

    Project Majestic Mix: A Tribute to Nobuo Uematsu

    Project Majestic Mix: A Tribute to Nobuo Uematsu is a fan made tribute album of video game music in honor of Nobuo Uematsu's work for video games, produced by Square. The album was released in Silver and Gold Editions by NTT Publishing, DataM and DigiCube, and both editions contain a selection of musical tracks from the games, arranged and performed by KFSS Studios. The Silver Edition was released on May 9, 2002, and the Gold Edition was released on June 22, 2002. The Silver and Gold releases bear the catalog numbers KFSS-702 and KFSS-701 respectively. The Gold edition, which is not available for purchase, features an additional disc of music that had been in the works, but cut from the final release of the Silver. Individual sponsors raised over US$40,000 for the album; most of this funding went to purchasing the hardware to create the music, as well as securing the rights for the music. A Silver Edition of this album was first released. All the tracks on the Silver Edition got on the Gold Edition with many extras since the first edition had only one disc. The tracks on the Silver Edition were: Beginning of Fantasy The Concert A Tribute to Nobuo Uematsu Tracklist: 01 - Liberi
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    245

    Rosa Farrell

    Rosa Farrell (sometimes spelled Farrel) is a fictional character from the Square Co., Ltd. RPG Final Fantasy IV for the Super Famicom (Super Nintendo Entertainment System). She grew up in Baron with Cecil Harvey and Kain Highwind. While Cecil became a Dark Knight and Kain became a Dragoon, Rosa became an expert in white magic and archery. As a White Mage, she heals Baron's sick and wounded. Her reasons for becoming a White Mage revolve around her romantic feelings for Cecil. Just as her mother and father fought alongside each other, she wishes to fight alongside a Dark Knight. At the beginning of the tale, Cecil meets Rosa in the Castle of Baron, but only for a brief moment. This occurs before Cecil and Kain go on their journey to deliver the Bomb Ring to the summoner village of Mist. Though Cecil and Kain had not anticipated it, the entire village was destroyed by the Bomb Ring they delivered. Soon they face even more problems when one of the village's residents, Rydia, summons a Titan, which creates another earthquake. After hearing about the trouble in Mist, Rosa immediately departs Baron in search for Cecil. When crossing the Kaipo Desert, she comes down with desert fever.
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    247

    Tifa Lockhart

    Tifa Lockhart (ティファ・ロックハート, Tifa Rokkuhāto) is a fictional character in Square's (now Square Enix) role-playing video game Final Fantasy VII. Created and designed by Tetsuya Nomura, she has since appeared in the fighting game Ehrgeiz and made cameo appearances in several other titles, as well as the CGI film sequel to Final Fantasy VII, Advent Children and related games and media in the Compilation of Final Fantasy VII series. As of Advent Children, Tifa is voiced by Ayumi Ito in Japanese, and by Rachael Leigh Cook in English. A member of the eco-terrorist group AVALANCHE and owner of the 7th Heaven bar in the slums of Midgar, Tifa is the childhood friend of Cloud Strife, the protagonist of Final Fantasy VII. Convincing him to join the group to keep him close and safe, she later assists him in saving the Planet from the game's villain, Sephiroth. Installments in The Compilation of Final Fantasy VII later expanded upon her character, such as in the film Advent Children, where she attempts to convince Cloud to let go of his self-imposed guilt, and move on with his life after Sephiroth's defeat. Named the pin-up girl of the "cyber generation" by The New York Times, Tifa has been
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    248

    Ultimecia

    Ultimecia ( ̄ツᄁ ̄テᆱ ̄テニ ̄ツᆪ ̄テ゚ ̄ツᄋ ̄ツᄁ Arutimishia) is the main antagonist in Squaresoft's role playing game Final Fantasy VIII. She is also the subject of an age-old debate between Final Fantasy fans, as she is one of the unexplained elements of Final Fantasy VIII. A sorceress from the future, Ultimecia is a being of extreme evil -- though not insane as often assumed. She is capable of reaching back through time via a special machine in order to possess other sorceresses and manipulate them. Fully aware of her predestined fate, she desires to conquer it through bringing about the phenomenon of "Time Compression", by which all times would merge and she could absorb the power of all the sorceresses, becoming "a living god", incapable of dying. Ironically, history is ultimately immutable in Final Fantasy VIII and it is through her desire to alter the past and cheat her fate that she fufills the terms of her destiny ¬タヤ defeat at the hands of Squall Leonhart and his comrades ¬タヤ and perpetuates the cycle that will lead to the formation of SeeD, an example of the predestination paradox. There are a number of points in the game that show that Ultimecia, as a being from the future, is
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